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#include <stdlib.h>
#include "config.h"
#include "uca.h"
#ifdef HAVE_PCO_EDGE
#include "cameras/uca_pco.h"
#endif
#ifdef HAVE_PHOTON_FOCUS
#include "cameras/uca_pf.h"
#endif
#ifdef HAVE_IPE_CAM
#include "cameras/uca_ipe.h"
#endif
struct uca_t *uca_init()
{
struct uca_t *uca = (struct uca_t *) malloc(sizeof(struct uca_t));
uca_cam_init inits[] = {
#ifdef HAVE_PCO_EDGE
uca_pco_init,
#endif
#ifdef HAVE_PHOTON_FOCUS
uca_pf_init,
#endif
#ifdef HAVE_IPE_CAM
uca_ipe_init,
#endif
NULL };
/* Set all function pointers to NULL and thus make the class abstract */
uca->cam_set_property = NULL;
uca->cam_get_property = NULL;
uca->cam_alloc = NULL;
uca->cam_acquire_image = NULL;
int i = 0;
while (inits[i] != NULL) {
uca_cam_init init = inits[i];
if (init(uca) != UCA_ERR_INIT_NOT_FOUND)
return uca;
i++;
}
/* No camera found then indicate error */
free(uca);
return NULL;
}
void uca_destroy(struct uca_t *uca)
{
if (uca != NULL) {
uca->cam_destroy(uca);
free(uca);
}
}
static struct uca_property_t property_map[UCA_PROP_LAST] = {
{ "name", uca_na, uca_string },
{ "width", uca_pixel, uca_uint32t },
{ "width.min", uca_pixel, uca_uint32t },
{ "width.max", uca_pixel, uca_uint32t },
{ "height", uca_pixel, uca_uint32t },
{ "height.min", uca_pixel, uca_uint32t },
{ "height.max", uca_pixel, uca_uint32t },
{ "offset.x", uca_pixel, uca_uint32t },
{ "offset.y", uca_pixel, uca_uint32t },
{ "bit-depth", uca_pixel, uca_uint8t },
{ "exposure", uca_us, uca_uint32t },
{ "exposure.min", uca_ns, uca_uint32t },
{ "exposure.max", uca_ms, uca_uint32t },
{ "delay", uca_us, uca_uint32t },
{ "delay.min", uca_ns, uca_uint32t },
{ "delay.max", uca_ms, uca_uint32t },
{ "frame-rate", uca_na, uca_uint32t },
{ "trigger-mode", uca_na, uca_uint32t },
{ "timestamp-mode", uca_na, uca_uint32t },
{ "scan-mode", uca_na, uca_uint32t },
{ "interlace.sample-rate", uca_na, uca_uint32t },
{ "interlace.threshold.pixel", uca_na, uca_uint32t },
{ "interlace.threshold.row", uca_na, uca_uint32t },
{ "correction-mode", uca_na, uca_uint32t },
{ NULL, 0, 0 }
};
int32_t uca_get_property_id(const char *property_name)
{
char *name;
int i = 0;
while (property_map[i].name != NULL) {
if (!strcmp(property_map[i].name, property_name))
return i;
i++;
}
return UCA_PROP_INVALID;
}
struct uca_property_t *uca_get_full_property(int32_t property_id)
{
if ((property_id >= 0) && (property_id < UCA_PROP_LAST))
return &property_map[property_id];
return NULL;
}
const char* uca_get_property_name(int32_t property_id)
{
/* TODO: guard that thing */
return property_map[property_id].name;
}
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