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% libuca -- A Unified Camera Access Interface
% Matthias Vogelgesang [matthias.vogelgesang@kit.edu]
libuca is a light-weight camera abstraction library, focused on scientific
cameras used at the ANKA synchrotron.
# Quickstart
## Installation
Before installing `libuca` itself, you should install any drivers and SDKs
needed to access the cameras you want to access through `libuca`.
## Building from source
Building the library and installing from source is simple and straightforward.
Make sure you have
* CMake,
* a C compiler,
* GLib and GObject development libraries and
* necessary camera SDKs
installed. With Debian/Ubuntu this should be enough:
sudo apt-get install libglib2.0 cmake gcc
In case you want to use the graphical user interface you also need the Gtk+
development libraries:
sudo apt-get install libgtk+2.0-dev
If you want to build the most recent version fresh from the [Git
repository][repo], you also need Git:
sudo apt-get install git
[repo]: http://ufo.kit.edu/repos/libuca.git/
### Fetching the sources
Untar the distribution
untar xfz libuca-x.y.z.tar.gz
or clone the repository
git clone http://ufo.kit.edu/git/libuca
and create a new, empty build directory inside:
cd libuca/
mkdir build
### Configuring and building
Now you need to create the Makefile with CMake. Go into the build directory and
point CMake to the `libuca` top-level directory:
cd build/
cmake ..
As long as the last line reads "Build files have been written to", the
configuration stage is successful. In this case you can build `libuca` with
make
and install with
sudo make install
If an _essential_ dependency could not be found, the configuration stage will stop
and build files will not be written. If a _non-essential_ dependency (such as a
certain camera SDK) is not found, the configuration stage will continue but that
particular camera support not built.
If you want to customize the build process you can pass several variables to
CMake:
cmake .. -DCMAKE_INSTALL_PREFIX=/usr -DLIB_SUFFIX=64
The former tells CMake to install into `/usr` instead of `/usr/local` and the
latter that 64 should be appended to any library paths. This is necessary on
Linux distributions that expect 64-bit libraries in `/usr[/local]/lib64`.
### Building this manual
Make sure you have [Pandoc][] installed. With Debian/Ubuntu this can be achieved
with
sudo apt-get install pandoc
Once done, go into `docs/` and type
make [all|pdf|html]
[Pandoc]: http://johnmacfarlane.net/pandoc/
## First look at the API
The API for accessing cameras is straightforward. First you need to include the
necessary header files:
~~~ {.c}
#include <glib-object.h>
#include <uca-camera.h>
~~~
Then you need to setup the type system:
~~~ {.c}
int
main (int argc, char *argv[])
{
UcaCamera *camera;
GError *error = NULL; /* this _must_ be set to NULL */
g_type_init ();
~~~
Now you can instantiate new camera _objects_. Each camera is identified by a
human-readable string, in this case we want to access any pco camera that is
supported by [libpco][]:
~~~ {.c}
camera = uca_camera_new ("pco", &error);
~~~
Errors are indicated with a returned value `NULL` and `error` set to a value
other than `NULL`:
~~~ {.c}
if (camera == NULL) {
g_error ("Initialization: %s", error->message);
return 1;
}
~~~
You should always remove the [reference][gobject-references] from the camera
object when not using it in order to free all associated resources:
~~~ {.c}
g_object_unref (camera);
return 0;
}
~~~
Compile this program with
cc `pkg-config --cflags --libs libuca glib-2.0` foo.c -o foo
Now, run `foo` and verify that no errors occur.
[libpco]: http://ufo.kit.edu/repos/libpco.git/
[gobject-references]: http://developer.gnome.org/gobject/stable/gobject-memory.html#gobject-memory-refcount
### Grabbing frames
To synchronously grab frames, first start the camera:
~~~ {.c}
uca_camera_start_recording (camera, &error);
g_assert_no_error (error);
~~~
Now you have two options with regard to memory buffers. If you already have a
suitable sized buffer, just pass it to `uca_camera_grab`. Otherwise pass a
pointer pointing to `NULL` (this is different from a `NULL` pointer!). In this
case memory will be allocated for you:
~~~ {.c}
gpointer buffer_1 = NULL; /* A pointer pointing to NULL */
gpointer buffer_2 = g_malloc0 (640 * 480 * 2);
/* Memory will be allocated. Remember to free it! */
uca_camera_grab (camera, &buffer_1, &error);
/* Memory buffer will be used */
uca_camera_grab (camera, &buffer_2, &error);
~~~
### Getting and setting camera parameters
Because camera parameters vary tremendously between different vendors and
products, they are realized with so-called GObject _properties_, a mechanism
that maps string keys to typed and access restricted values. To get a value, you
use the `g_object_get` function and provide memory where the result is stored:
~~~ {.c}
guint roi_width;
gdouble exposure_time;
g_object_get (G_OBJECT(camera),
"roi-width", &roi_width,
"exposure-time", &exposure_time,
/* The NULL marks the end! */
NULL
);
g_print ("Width of the region of interest: %d\n", roi_width);
g_print ("Exposure time: %3.5s\n", exposure_time);
~~~
In a similar way, properties are set with `g_object_set`:
~~~ {.c}
guint roi_width = 512;
gdouble exposure_time = 0.001;
g_object_set (G_OBJECT (camera),
"roi-width", roi_width,
"exposure-time", exposure_time,
NULL);
~~~
Several essential camera parameters _must_ be implemented by all cameras. To get
a list of them consult the API reference for [`UcaCamera`][ucacam-ref]. For
camera specific parameters you need to consult the corresponding API reference
for `UfoFooCamera`. The latest nightly built reference can be found
[here][libuca-reference].
[ucacam-ref]: http://ufo.kit.edu/extra/libuca/reference/UcaCamera.html#UcaCamera.properties
[libuca-reference]: http://ufo.kit.edu/extra/libuca/reference/
# More API
In the [last section][], we had a quick glance over the basic API used to
communicate with the camera. Now we will go into more detail.
## Instantiating cameras
We have already seen how to instantiate a camera object from a name. If you have
more than one camera connected to a machine, you will most likely want the user
decide which to use. To do so, you can enumerate all camera strings with
`uca_camera_get_types`:
~~~ {.c}
gchar **types;
types = uca_camera_get_types ();
for (guint i = 0; types[i] != NULL; i++)
g_print ("%s\n", types[i]);
/* free the string array */
g_strfreev (types);
~~~
If you _know_ which camera you want to use you can instantiate the sub-classed
camera object directly. In this case we create a pco-based camera:
~~~ {.c}
#include <glib-object.h>
#include <uca/uca-camera-pco.h>
int
main (int argc, char *argv[])
{
UcaPcoCamera *camera;
GError *error = NULL;
g_type_init ();
camera = uca_pco_camera_new (&error);
g_object_unref (camera);
return 0;
}
~~~
[last section]: #first-look-at-the-api
## Errors
All public API functions take a location of a pointer to a `GError` structure as
a last argument. You can pass in a `NULL` value, in which case you cannot be
notified about exceptional behavior. On the other hand, if you pass in a
pointer to a `GError`, it must be initialized with `NULL` so that you do not
accidentally overwrite and miss an error occurred earlier.
Read more about `GError`s in the official GLib
[documentation][GError].
[GError]: http://developer.gnome.org/glib/stable/glib-Error-Reporting.html
## Recording
Recording frames is independent of actually grabbing them and is started with
`uca_camera_start_recording`. You should always stop the recording with
`ufo_camera_stop_recording` when you finished. When the recording has started,
you can grab frames synchronously as described earlier. In this mode, a block to
`uca_camera_grab` blocks until a frame is read from the camera. Grabbing might
block indefinitely, when the camera is not functioning correctly or it is not
triggered automatically.
## Triggering
`libuca` supports three trigger modes through the "trigger-mode" property:
1. `UCA_CAMERA_TRIGGER_AUTO`: Exposure is triggered by the camera itself.
2. `UCA_CAMERA_TRIGGER_INTERNAL`: Exposure is triggered via software.
3. `UCA_CAMERA_TRIGGER_EXTERNAL`: Exposure is triggered by an external hardware
mechanism.
With `UCA_CAMERA_TRIGGER_INTERNAL` you have to trigger with
`uca_camera_trigger`:
~~~ {.c}
/* thread A */
g_object_set (G_OBJECT (camera),
"trigger-mode", UCA_CAMERA_TRIGGER_INTERNAL,
NULL);
uca_camera_start_recording (camera, NULL);
uca_camera_grab (camera, &buffer, NULL);
uca_camera_stop_recording (camera, NULL);
/* thread B */
uca_camera_trigger (camera, NULL);
~~~
## Grabbing frames asynchronously
In some applications, it might make sense to setup asynchronous frame
acquisition, for which you will not be blocked by a call to `libuca`:
~~~ {.c}
static void
callback (gpointer buffer, gpointer user_data)
{
/*
* Do something useful with the buffer and the string we have got.
*/
}
static void
setup_async (UcaCamera *camera)
{
gchar *s = g_strdup ("lorem ipsum");
g_object_set (G_OBJECT (camera),
"transfer-asynchronously", TRUE,
NULL);
uca_camera_set_grab_func (camera, callback, s);
uca_camera_start_recording (camera, NULL);
/*
* We will return here and `callback` will be called for each newo
* new frame.
*/
}
~~~
# Integrating new cameras
A new camera is integrated by [sub-classing][] `UcaCamera` and implement all
virtual methods. The simplest way is to take the `mock` camera and
rename all occurences. Note, that if you class is going to be called `FooBar`,
the upper case variant is `FOO_BAR` and the lower case variant is `foo_bar`.
[sub-classing]: http://developer.gnome.org/gobject/stable/howto-gobject.html
# Tools
Several tools are available to ensure `libuca` works as expected. All of them
are located in `build/test/` and some of them are installed with `make
installed`.
## `grab` -- grabbing frames
Grab with frames with
$ ./grab camera-model
store them on disk as `frame-00000.raw`, `frame-000001.raw` ... and measure the
time to take them. The raw format is not format but a memory dump of the
buffers, so you might want to use [ImageJ][] to view them.
[ImageJ]: http://rsbweb.nih.gov/ij/
## `control` -- simple graphical user interface
Shows the frames and displays them on screen. Moreover, you can change the
camera properties in a side pane.
## `benchmark` -- check bandwidth
Measure the memory bandwidth by taking subsequent frames and averaging the
grabbing time:
$ ./benchmark mock
# --- General information ---
# Sensor size: 640x480
# ROI size: 640x480
# Exposure time: 0.000010s
# type n_frames n_runs frames/s MiB/s
sync 100 3 29848.98 8744.82
async 100 3 15739.43 4611.16
# The GObject Tango device
[TODO: Get more information from Volker Kaiser and/or Mihael Koep]
|