diff options
Diffstat (limited to 'blueprints')
-rw-r--r-- | blueprints/automation/camera/intrusion.yaml | 91 | ||||
-rw-r--r-- | blueprints/automation/homeassistant/motion_light.yaml | 54 | ||||
-rw-r--r-- | blueprints/automation/homeassistant/notify_leaving_zone.yaml | 46 | ||||
-rw-r--r-- | blueprints/automation/lights/knob-bulb-control.yaml | 271 | ||||
-rw-r--r-- | blueprints/automation/lights/knob-multi-bulb-control.yaml | 191 | ||||
-rw-r--r-- | blueprints/automation/lights/light_button.yaml | 171 | ||||
-rw-r--r-- | blueprints/automation/lights/light_switch.yaml | 115 | ||||
-rw-r--r-- | blueprints/automation/lights/light_switch_combo.yaml | 92 | ||||
-rw-r--r-- | blueprints/automation/lights/light_sync.yaml | 55 | ||||
-rw-r--r-- | blueprints/automation/motion/motion_switch.yaml | 163 | ||||
-rw-r--r-- | blueprints/script/camera/security_camera.yaml | 142 | ||||
-rw-r--r-- | blueprints/script/camera/send_photo.yaml | 37 | ||||
-rw-r--r-- | blueprints/script/devices/aircon.yaml | 135 | ||||
-rw-r--r-- | blueprints/script/devices/kodi-alarm.yaml | 29 | ||||
-rw-r--r-- | blueprints/script/homeassistant/confirmable_notification.yaml | 84 | ||||
-rw-r--r-- | blueprints/script/lights/turn_off_lights.yaml | 32 |
16 files changed, 1708 insertions, 0 deletions
diff --git a/blueprints/automation/camera/intrusion.yaml b/blueprints/automation/camera/intrusion.yaml new file mode 100644 index 0000000..4d2b62c --- /dev/null +++ b/blueprints/automation/camera/intrusion.yaml @@ -0,0 +1,91 @@ +blueprint: + name: Intrusion + description: Script to execute in case of intrusion, e.g. streaming photos from Security Camera + domain: automation + input: + sensors: + name: Sensors + description: Trigger on motion, open doors, etc. + default: [] + selector: + entity: + multiple: true + domain: [ binary_sensor, light, switch ] + mode: + name: Mode + description: Switch enabling/disabling shooting + selector: + entity: + domain: input_boolean + arm_delay: + name: Arm Delay + description: Delay before 'Away' mode activated and intrusion detection is operational (to allow you leaving the flat) + default: 15 + selector: + number: + min: 0 + max: 60 + unit_of_measurement: m + disarm_delay: + name: Disarm Delay + description: Delay before alarms triggered after motion is detected (to allow disarm on arrival), camera shots are made without delay + default: 5 + selector: + number: + min: 0 + max: 60 + unit_of_measurement: m + camera_script: + name: camera_script + description: Streaming Script for Security Camera + default: [] + selector: + action: + script: + name: script + description: Alarming scipt to issue notifications once intrusion is confirmed + default: [] + selector: + action: + +trigger: + - platform: state + entity_id: !input "sensors" + to: 'on' + +condition: + - condition: state + entity_id: !input "mode" + state: 'on' + enabled: true + for: + hours: 0 + minutes: !input arm_delay + seconds: 0 + +variables: + disarm_delay: !input disarm_delay + disarm_delay_seconds: '{{ (( disarm_delay * 60 )) }}' + +mode: single +action: + - parallel: + - choose: [] + default: !input "camera_script" + - sequence: + - service: input_button.press + target: + entity_id: input_button.button_confirm + - wait_for_trigger: + - platform: state + entity_id: !input mode + to: 'off' + timeout: '{{ disarm_delay_seconds }}' + continue_on_timeout: true + + - if: + - condition: template + value_template: '{{ wait.trigger == None }}' + then: + - choose: [] + default: !input "script" diff --git a/blueprints/automation/homeassistant/motion_light.yaml b/blueprints/automation/homeassistant/motion_light.yaml new file mode 100644 index 0000000..54a4a4f --- /dev/null +++ b/blueprints/automation/homeassistant/motion_light.yaml @@ -0,0 +1,54 @@ +blueprint: + name: Motion-activated Light + description: Turn on a light when motion is detected. + domain: automation + source_url: https://github.com/home-assistant/core/blob/dev/homeassistant/components/automation/blueprints/motion_light.yaml + input: + motion_entity: + name: Motion Sensor + selector: + entity: + domain: binary_sensor + device_class: motion + light_target: + name: Light + selector: + target: + entity: + domain: light + no_motion_wait: + name: Wait time + description: Time to leave the light on after last motion is detected. + default: 120 + selector: + number: + min: 0 + max: 3600 + unit_of_measurement: seconds + +# If motion is detected within the delay, +# we restart the script. +mode: restart +max_exceeded: silent + +trigger: + platform: state + entity_id: !input motion_entity + from: "off" + to: "on" + +action: + - alias: "Turn on the light" + service: light.turn_on + target: !input light_target + - alias: "Wait until there is no motion from device" + wait_for_trigger: + platform: state + entity_id: !input motion_entity + from: "on" + to: "off" + - alias: "Wait the number of seconds that has been set" + delay: !input no_motion_wait + - alias: "Turn off the light" + service: light.turn_off + target: !input light_target diff --git a/blueprints/automation/homeassistant/notify_leaving_zone.yaml b/blueprints/automation/homeassistant/notify_leaving_zone.yaml new file mode 100644 index 0000000..1dc8a0e --- /dev/null +++ b/blueprints/automation/homeassistant/notify_leaving_zone.yaml @@ -0,0 +1,46 @@ +blueprint: + name: Zone Notification + description: Send a notification to a device when a person leaves a specific zone. + domain: automation + source_url: https://github.com/home-assistant/core/blob/dev/homeassistant/components/automation/blueprints/notify_leaving_zone.yaml + input: + person_entity: + name: Person + selector: + entity: + domain: person + zone_entity: + name: Zone + selector: + entity: + domain: zone + notify_device: + name: Device to notify + description: Device needs to run the official Home Assistant app to receive notifications. + selector: + device: + integration: mobile_app + +trigger: + platform: state + entity_id: !input person_entity + +variables: + zone_entity: !input zone_entity + # This is the state of the person when it's in this zone. + zone_state: "{{ states[zone_entity].name }}" + person_entity: !input person_entity + person_name: "{{ states[person_entity].name }}" + +condition: + condition: template + # The first case handles leaving the Home zone which has a special state when zoning called 'home'. + # The second case handles leaving all other zones. + value_template: "{{ zone_entity == 'zone.home' and trigger.from_state.state == 'home' and trigger.to_state.state != 'home' or trigger.from_state.state == zone_state and trigger.to_state.state != zone_state }}" + +action: + - alias: "Notify that a person has left the zone" + domain: mobile_app + type: notify + device_id: !input notify_device + message: "{{ person_name }} has left {{ zone_state }}" diff --git a/blueprints/automation/lights/knob-bulb-control.yaml b/blueprints/automation/lights/knob-bulb-control.yaml new file mode 100644 index 0000000..5b6c3c7 --- /dev/null +++ b/blueprints/automation/lights/knob-bulb-control.yaml @@ -0,0 +1,271 @@ +blueprint: + name: Knob Bulb Control + description: Knob (clicking/rotating) to control bulb (or LED band) brightness, color temperature, and hue + domain: automation + input: + knob: + name: knob + description: controller (select _action entity) + selector: + entity: + domain: sensor + light: + name: Bulb + description: smart bulb or power socket + selector: + entity: + multiple: true + domain: light + toggle: + name: toggle + description: Script to run on clicking knob button (e.g. turn-of bulb power on/off) + default: [] + selector: + action: + + brightness: + name: Brightness + description: Current brightness of the bulb + selector: + entity: + domain: input_number + temperature: + name: Temperature + description: Current color temperature of the bulb + selector: + entity: + domain: input_number + hue: + name: Hue + description: Current hue of the bulb + selector: + entity: + domain: input_number + state: + name: State + description: Indicates if button is pressed and we currently changing the hue + selector: + entity: + domain: input_boolean + + brightness_step: + name: Brightness Step + description: Increment/Decrement of brightness + default: 50 + selector: + number: + min: 10 + max: 100 + hue_delay: + name: Hue Delay + description: Delay between hue changes + default: 500 + selector: + number: + min: 100 + max: 10000 + +# Light is triggering when bulb is controlled by other means. So, I think it is better to follow 'multi' way +# and just store knob settings for the bulb ignoring how it is changed in other ways (in the end use-cases differ also) +trigger: + - platform: state + id: knob + entity_id: !input "knob" + to: + - "toggle" + - "brightness_step_up" + - "brightness_step_down" + - "color_temperature_step_up" + - "color_temperature_step_down" + - "hue_move" + + - platform: state + id: brightness_change + entity_id: !input light + attribute: brightness +# - platform: state +# id: hue_move +# entity_id: !input state +# to: 'on' + +variables: + light: !input light + brightness: !input brightness + temperature: !input temperature + hue: !input hue + + brightness_step: !input brightness_step + hue_delay: !input hue_delay + +mode: queued +action: +- choose: + - conditions: + - condition: trigger + id: knob + sequence: + - choose: + - conditions: + - condition: template + value_template: '{{ trigger.to_state.state == "brightness_step_up" }}' + sequence: + - service: light.turn_on + data: + brightness_step: '{{ brightness_step }}' + target: + entity_id: !input light + - conditions: + - condition: template + value_template: '{{ trigger.to_state.state == "brightness_step_down" }}' + sequence: + - service: light.turn_on + data: + brightness_step: '-{{ brightness_step }}' + target: + entity_id: !input light + - conditions: + - condition: template + value_template: '{{ trigger.to_state.state == "color_temperature_step_up" }}' + sequence: + - service: input_number.increment + target: + entity_id: !input temperature + - service: light.turn_on + data: + kelvin: '{{ states(temperature) }}' + target: + entity_id: !input light + - conditions: + - condition: template + value_template: '{{ trigger.to_state.state == "color_temperature_step_down" }}' + sequence: + - service: input_number.decrement + data: {} + target: + entity_id: !input temperature + - service: light.turn_on + data: + kelvin: '{{ states(temperature) }}' + target: + entity_id: !input light + - conditions: + - condition: template + value_template: '{{ trigger.to_state.state == "hue_move" }}' + sequence: + - service: input_boolean.turn_on + target: + entity_id: !input state + - repeat: + until: +# - condition: state +# entity_id: !input state +# state: 'off' + - condition: template + value_template: '{{ wait.trigger != None }}' + sequence: + - if: + - condition: template + value_template: '{{ states(hue) | float < 359 }}' + then: + - service: input_number.increment + data: {} + target: + entity_id: !input hue + else: + - service: input_number.set_value + data: + value: 0 + target: + entity_id: !input hue + - service: light.turn_on + data: + hs_color: '{{ states(hue) }}, 100' + target: + entity_id: !input light + - wait_for_trigger: + - platform: state + entity_id: !input knob + to: 'hue_stop' + timeout: + milliseconds: !input hue_delay + continue_on_timeout: true + - service: input_boolean.turn_off + target: + entity_id: !input state +# - conditions: +# - condition: template +# value_template: '{{ trigger.to_state.state == "hue_stop" }}' +# sequence: +# - service: input_boolean.turn_off +# target: +# entity_id: !input state + - conditions: + - condition: template + value_template: '{{ trigger.to_state.state == "toggle" }}' + sequence: + - choose: [] + default: !input "toggle" + + - conditions: + - condition: trigger + id: brightness_change + - condition: state + entity_id: !input light + state: 'on' + sequence: + - service: input_number.set_value + data: + value: '{{ state_attr(light, ''brightness'') }}' + target: + entity_id: !input brightness + +# - conditions: +# - condition: trigger +# id: hue_move +# sequence: +# - repeat: +# until: +# - condition: state +# entity_id: !input state +# state: 'off' +# - condition: template +# value_template: '{{ wait.trigger != None }}' +# sequence: +# - if: +# - condition: template +# value_template: '{{ states(hue) | float < 359 }}' +# then: +# - service: input_number.increment +# data: {} +# target: +# entity_id: !input hue +# else: +# - service: input_number.set_value +# data: +# value: 0 +# target: +# entity_id: !input hue +# - service: light.turn_on +# data: +# hs_color: '{{ states(hue) }}, 100' +# target: +# entity_id: !input light +# +# - wait_for_trigger: +# - platform: state +# entity_id: !input knob +# to: 'hue_stop' +# timeout: +# milliseconds: !input hue_delay +# continue_on_timeout: true +# +# - if: +# - condition: template +# value_template: '{{ wait.trigger != None }}' +# then: +# - service: input_boolean.turn_off +# target: +# entity_id: !input state +# - delay: +# timeout: +# milliseconds: !input hue_delay diff --git a/blueprints/automation/lights/knob-multi-bulb-control.yaml b/blueprints/automation/lights/knob-multi-bulb-control.yaml new file mode 100644 index 0000000..412ce3d --- /dev/null +++ b/blueprints/automation/lights/knob-multi-bulb-control.yaml @@ -0,0 +1,191 @@ +blueprint: + name: Knob Multi-Bulb Control + description: Knob (clicking/rotating) to control bulb (or LED band) brightness, color temperature, and hue + domain: automation + input: + knob: + name: knob + description: controller (select _action entity) + selector: + entity: + domain: sensor + lights: + name: Bulb + description: smart bulb or power socket + selector: + entity: + multiple: true + domain: light + toggle: + name: toggle + description: Script to run on clicking knob button (e.g. turn-of bulb power on/off) + default: [] + selector: + action: + + name: + name: name + description: Name of variables tracking bulb parameters (should include ***_current, ***_brighness0, ***_temperature0, ***_hue0 + default: knob_office + + hue_delay: + name: Hue Delay + description: Delay between hue changes + default: 500 + selector: + number: + min: 100 + max: 10000 + +trigger: + - platform: state + id: knob + entity_id: !input "knob" + to: + - "toggle" + - "brightness_step_up" + - "brightness_step_down" + - "color_temperature_step_up" + - "color_temperature_step_down" + - "hue_move" + +variables: + name: !input name + current: 'input_number.{{ name + "_current" }}' + brightness: 'input_number.{{ name + "_brightness" }}{{ states(current) | int }}' + temperature: 'input_number.{{ name + "_temperature" }}{{ states(current) | int }}' + hue: 'input_number.{{ name + "_hue" }}{{ states(current) | int }}' + + lights: !input lights + light: '{{ lights[states(current) | int] }}' + + hue_delay: !input hue_delay + +mode: queued +action: +- choose: + - conditions: + - condition: trigger + id: knob + sequence: + - choose: + - conditions: + - condition: template + value_template: '{{ trigger.to_state.state == "brightness_step_up" }}' + sequence: + - service: input_number.increment + target: + entity_id: '{{ brightness }}' + - service: light.turn_on + data: + brightness: '{{ states(brightness) }}' + target: + entity_id: '{{ light }}' + - conditions: + - condition: template + value_template: '{{ trigger.to_state.state == "brightness_step_down" }}' + sequence: + - service: input_number.decrement + data: {} + target: + entity_id: '{{ brightness }}' + - service: light.turn_on + data: + brightness: '{{ states(brightness) }}' + target: + entity_id: '{{ light }}' + - conditions: + - condition: template + value_template: '{{ trigger.to_state.state == "color_temperature_step_up" }}' + sequence: + - service: input_number.increment + target: + entity_id: '{{ temperature }}' + - service: light.turn_on + data: + kelvin: '{{ states(temperature) }}' + target: + entity_id: '{{ light }}' + - conditions: + - condition: template + value_template: '{{ trigger.to_state.state == "color_temperature_step_down" }}' + sequence: + - service: input_number.decrement + target: + entity_id: '{{ temperature }}' + - service: light.turn_on + data: + kelvin: '{{ states(temperature) }}' + target: + entity_id: '{{ light }}' + - conditions: + - condition: template + value_template: '{{ trigger.to_state.state == "hue_move" }}' + sequence: + - repeat: + until: + - condition: template + value_template: '{{ wait.trigger != None }}' + sequence: + - if: + - condition: template + value_template: '{{ states(hue) | float < 359 }}' + then: + - service: input_number.increment + data: {} + target: + entity_id: '{{ hue }}' + else: + - service: input_number.set_value + data: + value: 0 + target: + entity_id: '{{ hue }}' + - service: light.turn_on + data: + hs_color: '{{ states(hue) }}, 100' + target: + entity_id: '{{ light }}' + - wait_for_trigger: + - platform: state + entity_id: !input knob + to: 'hue_stop' + timeout: + milliseconds: !input hue_delay + continue_on_timeout: true + - conditions: + - condition: template + value_template: '{{ trigger.to_state.state == "toggle" }}' + sequence: + - if: + - condition: template + value_template: '{{ toggle | length > 0 }}' + then: + - choose: [] + default: !input "toggle" + else: + - service: input_number.increment + target: + entity_id: '{{ current }}' + - if: + - condition: template + value_template: '{{ states(current) | float == (lights | length) }}' + then: + - service: input_number.set_value + data: + value: 0 + target: + entity_id: '{{ current }}' + + - service: light.turn_off + target: + entity_id: '{{ lights[states(current) | int] }}' + - delay: + seconds: 1 + - service: light.turn_on + data: + kelvin: '{{ states("input_number." + name + "_temperature" + (states(current) | int | string)) }}' + brightness: '{{ states("input_number." + name + "_brightness" + (states(current) | int | string)) }}' +# hs_color: '{{ states("input_number." + name + "_hue" + (states(current) | int | string)) }}, 100' + target: + entity_id: '{{ lights[states(current) | int] }}' diff --git a/blueprints/automation/lights/light_button.yaml b/blueprints/automation/lights/light_button.yaml new file mode 100644 index 0000000..7aeb0ab --- /dev/null +++ b/blueprints/automation/lights/light_button.yaml @@ -0,0 +1,171 @@ +blueprint: + name: Light Button + description: Button to control smart bulb and perform other actions when bulb turns on/off, plus additional actions on double-click and long-press (select *_action entity) + domain: automation + input: + button: + name: button + description: controller + selector: + entity: + domain: sensor + light: + name: light + description: another switch, smart bulb, or power socket + selector: + entity: + domain: light + temperature: + name: Temperature + description: Color Temperature + default: 6500 + selector: + number: + min: 2000 + max: 6500 + on_click: + name: on_click + description: Additional actions to perform while turning on master light + default: [] + selector: + action: + off_click: + name: off_click + description: Additional actions to perform while turning off master light + default: [] + selector: + action: + dblclick: + name: dblclick + description: Actions to perform on double click + default: [] + selector: + action: + longclick: + name: longclick + description: Actions to perform on long-press (single action) + default: [] + selector: + action: + hold: + name: hold + description: Actions to perform on hold (iterative until released) + default: [] + selector: + action: + hold_delay: + name: Hold Delay + description: Delay between calling hold actions (milliseconds) + default: 500 + selector: + number: + min: 100 + max: 10000 + + state: + name: State + description: Indicates if button is pressed and we currently changing the brightness + default: None + selector: + entity: + domain: input_boolean + +trigger: + - platform: state + id: button + entity_id: !input "button" + to: + - "single" + - "double" + - "hold" + + +variables: + state: !input state + hold: !input hold + +# Can't do 'restart' since it will break wait_for_trigger +mode: single + +action: +- choose: + - conditions: + - condition: trigger + id: button + sequence: + - choose: + - conditions: + - condition: template + value_template: '{{ trigger.to_state.state == "single" }}' + sequence: + - if: + - condition: state + entity_id: !input light + state: 'on' + then: + - parallel: + - service: light.turn_off + target: + entity_id: !input light + - choose: [] + default: !input "off_click" + else: + - parallel: + - service: light.turn_on + data: + brightness_pct: 100 + kelvin: !input temperature + target: + entity_id: !input light + - choose: [] + default: !input "on_click" + + - conditions: + - condition: template + value_template: '{{ trigger.to_state.state == "double" }}' + sequence: + - choose: [] + default: !input "dblclick" + + - conditions: + - condition: template + value_template: '{{ trigger.to_state.state == "hold" }}' + sequence: + - choose: [] + default: !input "longclick" + + - if: + - condition: template + value_template: '{{ hold | length > 0 }}' + then: + - if: + - condition: template + value_template: '{{ state }}' + then: + - service: input_boolean.turn_on + target: + entity_id: !input state + + - repeat: + until: + - condition: template + value_template: '{{ wait.trigger != None }}' + sequence: + - choose: [] + default: !input "hold" + + - wait_for_trigger: + - platform: state + entity_id: !input button + to: 'release' + timeout: + milliseconds: !input hold_delay + continue_on_timeout: true + + - if: + - condition: template + value_template: '{{ state }}' + then: + - service: input_boolean.turn_off + target: + entity_id: !input state diff --git a/blueprints/automation/lights/light_switch.yaml b/blueprints/automation/lights/light_switch.yaml new file mode 100644 index 0000000..b3a4f81 --- /dev/null +++ b/blueprints/automation/lights/light_switch.yaml @@ -0,0 +1,115 @@ +blueprint: + name: Light Switch + description: Switch to control light bulb or power plug (including two-way synchronization) + domain: automation + input: + switch: + name: Switch + description: controller + selector: + entity: + domain: switch + light: + name: Bulb + description: smart bulb or power socket + selector: + entity: + domain: [light, switch] + dblclick: + name: dblclick + description: Actions to perform on double click + default: [] + selector: + action: + on_click: + name: on_click + description: Additional actions to perform while turning on master switch + default: [] + selector: + action: + off_click: + name: off_click + description: Additional actions to perform while turning off master switch + default: [] + selector: + action: + +variables: + switch_entity: !input switch + light_entity: !input light + dblclick: !input dblclick + +trigger: + - platform: state + entity_id: !input "switch" + - platform: state + entity_id: !input "light" + +mode: single +action: + - choose: + - conditions: + - "{{ trigger.entity_id == switch_entity }}" + sequence: + - if: + - condition: template + value_template: '{{ dblclick | length > 0 }}' + then: + - wait_for_trigger: + - platform: state + entity_id: !input switch + timeout: '1' + continue_on_timeout: true + - if: + - condition: template + value_template: '{{ wait.trigger == None }}' + then: + - if: + - condition: template + value_template: '{{trigger.to_state.state == "on" }}' + then: + - parallel: + - choose: [] + default: !input "on_click" + - service: homeassistant.turn_on + target: + entity_id: !input light + else: + - parallel: + - choose: [] + default: !input "off_click" + - service: homeassistant.turn_off + target: + entity_id: !input light + else: + - choose: [] + default: !input "dblclick" + else: + - if: + - condition: template + value_template: '{{trigger.to_state.state == "on" }}' + then: + - parallel: + - choose: [] + default: !input "on_click" + - service: homeassistant.turn_on + target: + entity_id: !input light + else: + - parallel: + - choose: [] + default: !input "off_click" + - service: homeassistant.turn_off + target: + entity_id: !input light + - conditions: + - "{{ trigger.entity_id == light_entity }}" + sequence: + - service: > + {% if trigger.to_state.state == "on" %} + switch.turn_on + {% else %} + switch.turn_off + {% endif %} + target: + entity_id: !input switch diff --git a/blueprints/automation/lights/light_switch_combo.yaml b/blueprints/automation/lights/light_switch_combo.yaml new file mode 100644 index 0000000..9ea8655 --- /dev/null +++ b/blueprints/automation/lights/light_switch_combo.yaml @@ -0,0 +1,92 @@ +blueprint: + name: Light Switch Combo + description: Switch to control another switch, light bulb, or power plug (no sync) and allow another action on double click + domain: automation + input: + switch: + name: switch + description: controller + selector: + entity: + domain: switch + master: + name: master + description: another switch, smart bulb, or power socket + selector: + entity: + dblclick: + name: dblclick + description: Actions to perform on double click + default: [] + selector: + action: + on_click: + name: on_click + description: Additional actions to perform while turning on master switch + default: [] + selector: + action: + off_click: + name: off_click + description: Additional actions to perform while turning off master switch + default: [] + selector: + action: + +#variables: +# switch_entity: !input switch +# master_entity: !input master + +trigger: + - platform: state + entity_id: !input "switch" + +# Can't do 'restart' since it will break wait_for_trigger +mode: single +action: + - wait_for_trigger: + - platform: state + entity_id: !input switch + timeout: '1' + continue_on_timeout: true + + - if: + - condition: template + value_template: '{{ wait.trigger == None }}' + then: + - if: + - condition: state + entity_id: !input switch + state: 'on' + then: + - if: + - condition: state + entity_id: !input master + state: 'on' + then: + - parallel: + - service: homeassistant.toggle + target: + entity_id: !input master + - choose: [] + default: !input "off_click" + else: + - parallel: + - service: homeassistant.toggle + target: + entity_id: !input master + - choose: [] + default: !input "on_click" + else: + - choose: [] + default: !input "dblclick" +# - service: switch.turn_off +# target: +# entity_id: switch.all_lights +# - service: input_button.press +# target: +# entity_id: input_button.button_confirm + + - service: switch.turn_off + target: + entity_id: !input switch diff --git a/blueprints/automation/lights/light_sync.yaml b/blueprints/automation/lights/light_sync.yaml new file mode 100644 index 0000000..44161ae --- /dev/null +++ b/blueprints/automation/lights/light_sync.yaml @@ -0,0 +1,55 @@ +blueprint: + name: Light Sync + description: Allows to switch both parts of lustre with single click + domain: automation + + input: + master: + name: Master + description: Master Switch + selector: + entity: + domain: switch + slave: + name: Slave + description: Slave Switch + selector: + entity: + domain: switch + on_click: + name: on_click + description: Additional actions to perform while turning on master switch + default: [] + selector: + action: + off_click: + name: off_click + description: Additional actions to perform while turning off master switch + default: [] + selector: + action: + + +trigger: + - platform: state + entity_id: !input "master" + +mode: single +action: + - if: + - condition: template + value_template: '{{trigger.to_state.state == "on" }}' + then: + - parallel: + - choose: [] + default: !input "on_click" + - service: homeassistant.turn_on + target: + entity_id: !input slave + else: + - parallel: + - choose: [] + default: !input "off_click" + - service: homeassistant.turn_off + target: + entity_id: !input slave diff --git a/blueprints/automation/motion/motion_switch.yaml b/blueprints/automation/motion/motion_switch.yaml new file mode 100644 index 0000000..c78e31f --- /dev/null +++ b/blueprints/automation/motion/motion_switch.yaml @@ -0,0 +1,163 @@ +blueprint: + name: Motion-activated Switch + description: Turn on a light when motion is detected and surroundings are dark + domain: automation + input: + motion_entity: + name: Motion Sensor + selector: + entity: + domain: binary_sensor + device_class: motion + + illumination_test: + name: Illumination Test + description: Select how to check if existing illumination is sufficient + default: sun + selector: + select: + options: + - label: Illuminance Sensor + value: sensor + - label: Sun Elevation + value: sun + - label: Always turn on lights + value: none + illuminance_entity: + name: Illuminance Sensor + description: Sensor providing information about illumination in the room (keep empty to rely on sun position) + selector: + entity: + domain: sensor + device_class: illuminance + lux_threshold: + name: LUX threshold + description: Threshold bellow which we consider that lighting is needed + default: 40 + selector: + number: + min: 10 + max: 1000 + unit_of_measurement: lux + sun_elevation: + name: Sun Elevation + description: Sun elevation (suggested between 0 and -6) when dusks settles and we need to turn on lights) + default: 0 + selector: + number: + min: -30 + max: 30 + unit_of_measurement: ° + + + light_target: + name: Light Target + default: [] + selector: + entity: + multiple: true + domain: [switch, light] + no_motion_wait: + name: Wait time + description: Time to leave the light on after last motion is detected. + default: 120 + selector: + number: + min: 0 + max: 3600 + unit_of_measurement: seconds + + on_click: + name: on_click + description: Additional actions to perform while turning on master light + default: [] + selector: + action: + off_click: + name: off_click + description: Additional actions to perform while turning off master light + default: [] + selector: + action: + + + +variables: + lux_threshold: !input lux_threshold + illuminance_entity: !input illuminance_entity + test: !input illumination_test + + current_lux: '{{ (states(illuminance_entity) | float) }}' + +# If motion is detected within the delay, +# we restart the script. +mode: restart +max_exceeded: silent + +trigger: + - platform: state + id: "turn_on" + entity_id: !input motion_entity + from: "off" + to: "on" + - platform: state + id: "turn_off" + entity_id: !input motion_entity + from: "on" + to: "off" + for: + seconds: !input no_motion_wait + +action: + - choose: + - conditions: + - condition: trigger + id: "turn_on" + sequence: + - choose: + - conditions: + - condition: template + value_template: '{{ test == "sensor" }}' + sequence: + - if: + - condition: template + value_template: '{{ (states(illuminance_entity) | float) < lux_threshold }}' + then: + - choose: [] + default: !input "on_click" + - service: switch.turn_on + target: + entity_id: !input light_target + + - conditions: + - condition: template + value_template: '{{ test == "sun" }}' + sequence: + - if: + - condition: numeric_state + entity_id: sun.sun + attribute: elevation + below: !input sun_elevation + then: + - choose: [] + default: !input "on_click" + - service: switch.turn_on + target: + entity_id: !input light_target + default: + - choose: [] + default: !input "on_click" + - service: switch.turn_on + target: + entity_id: !input light_target + + - conditions: + - condition: trigger + id: "turn_off" + sequence: + - choose: [] + default: !input "off_click" + - service: switch.turn_off + target: + entity_id: !input light_target + default: [] diff --git a/blueprints/script/camera/security_camera.yaml b/blueprints/script/camera/security_camera.yaml new file mode 100644 index 0000000..0430266 --- /dev/null +++ b/blueprints/script/camera/security_camera.yaml @@ -0,0 +1,142 @@ +blueprint: + name: Security Camera Streamer + description: Stream photos from security camera + domain: script + input: + camera: + name: Camera + description: Camera + default: camera.192_168_50_51 + selector: + entity: + domain: camera + motion_sensor: + name: Motion Sensor + description: Sensor detecting if there are motions to trigger the camera + selector: + entity: + domain: binary_sensor + device_class: motion + host: + name: Host + description: Host running camera server + default: http://127.0.0.1:8123 + caption: + name: Caption + description: Caption to send in telegram message + default: 'Intusion Alert: ' + lights_on: + name: Lights On + description: List of lights to turn on + default: [] + selector: + entity: + multiple: true + domain: [light, switch] + lights_off: + name: Lights Off + description: List of lights to turn off + default: [] + selector: + entity: + multiple: true + domain: [light, switch] + prepare: + name: prepare + description: Actions to perform before shooting photos + default: [] + selector: + action: + delay: + name: Delay + description: Delay between shots (seconds) + default: 5 + selector: + number: + min: 1 + max: 3600 + unit_of_measurement: s + fast_shots: + name: Fast Shots + description: Number of initial shots with short delay + default: 10 + selector: + number: + min: 0 + max: 50 + fast_delay: + name: Fast Delay + description: Delay between fast shots (milliseconds) + default: 1000 + selector: + number: + min: 100 + max: 10000 + unit_of_measurement: ms + +variables: + camera: !input camera + smartpi: !input host + caption: !input caption + delay: !input delay + fast_shots: !input fast_shots + fast_delay: !input fast_delay + +mode: restart +sequence: + - parallel: + - service: homeassistant.turn_on + target: + entity_id: !input lights_on + - service: homeassistant.turn_off + target: + entity_id: !input lights_off + - choose: [] + default: !input "prepare" + - sequence: + - service: telegram_bot.send_photo + data: + disable_notification: false + caption: '{{ caption }} at {{ states("sensor.date_time_iso") + }}' + url: '{{ smartpi + state_attr(camera, "entity_picture") }}' + - repeat: + while: + - condition: template + value_template: '{{ repeat.index < fast_shots }}' + sequence: + - service: telegram_bot.send_photo + data: + disable_notification: true + caption: '{{ caption }} {{ repeat.index }} (fast)' + url: '{{ smartpi + state_attr(camera, "entity_picture") }}' + - delay: + hours: 0 + minutes: 0 + seconds: 0 + milliseconds: '{{ fast_delay }}' + - repeat: +# About 30 seconds delay before occupancy clears (both ways via state or device) + until: + - condition: state + entity_id: !input motion_sensor + state: 'off' +# for: +# seconds: 2 +# - type: is_no_motion +# condition: device +# device_id: 6deb0a6fb7a4a849ba22afc166cf9919 +# device_id: '{{ device_id("binary_sensor.0x00158d0004485e0b_occupancy") }}' +# entity_id: binary_sensor.0x00158d0004485e0b_occupancy +# domain: binary_sensor + sequence: + - service: telegram_bot.send_photo + data: + disable_notification: true + caption: '{{ caption }} {{ repeat.index + fast_shots - 1 }}' + url: '{{ smartpi + state_attr(camera, "entity_picture") }}' + - delay: + hours: 0 + minutes: 0 + seconds: '{{ delay }}' + milliseconds: 0 diff --git a/blueprints/script/camera/send_photo.yaml b/blueprints/script/camera/send_photo.yaml new file mode 100644 index 0000000..2b14639 --- /dev/null +++ b/blueprints/script/camera/send_photo.yaml @@ -0,0 +1,37 @@ +blueprint: + name: Send Photo + description: Send a single photo from the camera + domain: script + input: + camera: + name: Camera + description: Camera + default: camera.192_168_50_51 + selector: + entity: + domain: camera + host: + name: Host + description: Host running camera server + default: http://127.0.0.1:8123 + caption: + name: Caption + description: Caption to send in telegram message + default: '' + +variables: + camera: !input camera + smartpi: !input host + caption: !input caption +# caption: AubergineView +# delay: 5 +# fast_shots: 15 +# fast_delay: 1000 + +mode: single +sequence: + - service: telegram_bot.send_photo + data: + disable_notification: false + caption: '{{ caption }} at {{ states("sensor.date_time_iso") }}' + url: '{{ smartpi + state_attr(camera, "entity_picture") }}' diff --git a/blueprints/script/devices/aircon.yaml b/blueprints/script/devices/aircon.yaml new file mode 100644 index 0000000..b2641be --- /dev/null +++ b/blueprints/script/devices/aircon.yaml @@ -0,0 +1,135 @@ +blueprint: + name: AirCon + description: Stream photos from security camera + domain: script + input: + power: + name: Power + description: Aircon Smart Power Plug + selector: + entity: + domain: switch + temperature: + name: Temperature + description: Temperature sensor + selector: + entity: + domain: sensor + device_class: temperature + cold_temp: + name: Cold Temp + description: Temperature threshold to turn on heating + default: 16 + selector: + number: + min: 8 + max: 20 + unit_of_measurement: C + hot_temp: + name: Hot Temp + description: Temperature threshold to turn on cooling + default: 20 + selector: + number: + min: 20 + max: 36 + unit_of_measurement: C + cool_scene: + name: Cool Scene + description: Cooling scene of Aircon + selector: + entity: + domain: scene + heat_scene: + name: Heat Scene + description: Warming scene of Aircon + selector: + entity: + domain: scene + off_scene: + name: Off Scene + description: Off scene of Aircon + selector: + entity: + domain: scene + confirm: + name: Confirm + description: Confirmation script + default: [] + selector: + action: + +variables: + temp: !input temperature + cold: !input cold_temp + hot: !input hot_temp + +alias: AirCon +sequence: + - if: + - condition: state + entity_id: !input power + state: 'on' + then: + - service: scene.turn_on + target: + entity_id: !input off_scene + - delay: + hours: 0 + minutes: 0 + seconds: 5 + milliseconds: 0 + - service: switch.turn_off + target: + entity_id: !input power + else: + - service: switch.turn_on + target: + entity_id: !input power + - delay: + hours: 0 + minutes: 0 + seconds: 5 + milliseconds: 0 + - choose: + - conditions: + - "{{ states('sensor.bedroom_temp_temperature') | float < cold }}" + sequence: + - service: scene.turn_on + target: + entity_id: !input heat_scene + - conditions: + - "{{ states('sensor.bedroom_temp_temperature') | float > hot }}" + sequence: + - service: scene.turn_on + target: + entity_id: !input cool_scene + default: + - service: switch.turn_off + target: + entity_id: !input power + - service: switch.turn_on + target: + entity_id: !input power + - choose: [] + default: !input "confirm" + +# - if: +# - condition: state +# entity_id: switch.bedroom_aircon +# state: 'off' +# then: +# - service: switch.turn_on +# data: {} +# target: +# entity_id: switch.bedroom_aircon +# - delay: +# hours: 0 +# minutes: 0 +# seconds: 5 +# milliseconds: 0 + - service: scene.turn_on + target: + entity_id: scene.hyundai_aircon_cool_18 + metadata: {} +mode: single diff --git a/blueprints/script/devices/kodi-alarm.yaml b/blueprints/script/devices/kodi-alarm.yaml new file mode 100644 index 0000000..48ecd1c --- /dev/null +++ b/blueprints/script/devices/kodi-alarm.yaml @@ -0,0 +1,29 @@ +blueprint: + name: Kodi - Play Alarm + description: Stream photos from security camera + domain: script + input: + player: + name: Player + description: KoDi Media Player + selector: + entity: + domain: media_player + song: + name: Player + description: KoDi Media Player + selector: + media: {} + +mode: restart +sequence: + - service: media_player.volume_set + data: + volume_level: 1 + target: + entity_id: !input player + - service: media_player.play_media + target: + entity_id: !input player + data: + !input song diff --git a/blueprints/script/homeassistant/confirmable_notification.yaml b/blueprints/script/homeassistant/confirmable_notification.yaml new file mode 100644 index 0000000..d52e5a6 --- /dev/null +++ b/blueprints/script/homeassistant/confirmable_notification.yaml @@ -0,0 +1,84 @@ +blueprint: + name: Confirmable Notification + description: >- + A script that sends an actionable notification with a confirmation before + running the specified action. + domain: script + source_url: https://github.com/home-assistant/core/blob/master/homeassistant/components/script/blueprints/confirmable_notification.yaml + input: + notify_device: + name: Device to notify + description: Device needs to run the official Home Assistant app to receive notifications. + selector: + device: + integration: mobile_app + title: + name: "Title" + description: "The title of the button shown in the notification." + default: "" + selector: + text: + message: + name: "Message" + description: "The message body" + selector: + text: + confirm_text: + name: "Confirmation Text" + description: "Text to show on the confirmation button" + default: "Confirm" + selector: + text: + confirm_action: + name: "Confirmation Action" + description: "Action to run when notification is confirmed" + default: [] + selector: + action: + dismiss_text: + name: "Dismiss Text" + description: "Text to show on the dismiss button" + default: "Dismiss" + selector: + text: + dismiss_action: + name: "Dismiss Action" + description: "Action to run when notification is dismissed" + default: [] + selector: + action: + +mode: restart + +sequence: + - alias: "Set up variables" + variables: + action_confirm: "{{ 'CONFIRM_' ~ context.id }}" + action_dismiss: "{{ 'DISMISS_' ~ context.id }}" + - alias: "Send notification" + domain: mobile_app + type: notify + device_id: !input notify_device + title: !input title + message: !input message + data: + actions: + - action: "{{ action_confirm }}" + title: !input confirm_text + - action: "{{ action_dismiss }}" + title: !input dismiss_text + - alias: "Awaiting response" + wait_for_trigger: + - platform: event + event_type: mobile_app_notification_action + event_data: + action: "{{ action_confirm }}" + - platform: event + event_type: mobile_app_notification_action + event_data: + action: "{{ action_dismiss }}" + - choose: + - conditions: "{{ wait.trigger.event.data.action == action_confirm }}" + sequence: !input confirm_action + - conditions: "{{ wait.trigger.event.data.action == action_dismiss }}" + sequence: !input dismiss_action diff --git a/blueprints/script/lights/turn_off_lights.yaml b/blueprints/script/lights/turn_off_lights.yaml new file mode 100644 index 0000000..e5538b7 --- /dev/null +++ b/blueprints/script/lights/turn_off_lights.yaml @@ -0,0 +1,32 @@ +blueprint: + name: turn_off_lights + description: Turns off a group of lights + domain: script + input: + lights: + name: Affected class of lights + description: "Which class of lights to turn off: all, bedroom, living, hall" + default: "all" + +variables: + name: !input lights + std: "switch.lights_{{ name }}" + manual: "switch.lights_{{ name }}_manual" + + +mode: single + +sequence: + - service: switch.turn_off + target: + entity_id: "{{ std, manual }}" + + - delay: + hours: 0 + minutes: 0 + seconds: 3 + milliseconds: 0 + + - service: switch.turn_on + target: + entity_id: "{{ [ manual ] }}" |