#include #include "uca.h" #include "uca-cam.h" int main(int argc, char *argv[]) { struct uca_t *uca = uca_init(); if (uca == NULL) { printf("Couldn't find a camera\n"); return 1; } /* take first camera */ struct uca_camera_t *cam = uca->cameras; uint32_t val = 5000; cam->set_property(cam, UCA_PROP_EXPOSURE, &val); val = 0; cam->set_property(cam, UCA_PROP_DELAY, &val); if (uca_cam_alloc(cam, 20) != UCA_NO_ERROR) printf("Couldn't allocate buffer memory\n"); uca_destroy(uca); return 0; }