#include #include "config.h" #include "uca.h" #ifdef HAVE_PCO_EDGE #include "cameras/uca_pco.h" #endif #ifdef HAVE_PHOTON_FOCUS #include "cameras/uca_pf.h" #endif #ifdef HAVE_IPE_CAM #include "cameras/uca_ipe.h" #endif struct uca_t *uca_init() { struct uca_t *uca = (struct uca_t *) malloc(sizeof(struct uca_t)); uca_cam_init inits[] = { #ifdef HAVE_PCO_EDGE uca_pco_init, #elif HAVE_PHOTON_FOCUS uca_pf_init, #elif HAVE_IPE_CAM uca_ipe_init, #endif NULL }; /* Set all function pointers to NULL and thus make the class abstract */ uca->cam_set_property = NULL; uca->cam_get_property = NULL; int i = 0; while (inits[i] != NULL) { uca_cam_init init = inits[i]; if (init(uca) != UCA_ERR_INIT_NOT_FOUND) return uca; i++; } /* No camera found then indicate error */ free(uca); return NULL; } void uca_destroy(struct uca_t *uca) { if (uca != NULL) { uca->cam_destroy(uca); free(uca); } } static const char* property_map[] = { "name", "width", "height", "max-width", "max-height", "bit-depth", "exposure", "frame-rate", NULL }; int32_t uca_get_property_id(const char *property_name) { char *name; int i = 0; while (property_map[i] != NULL) { if (!strcmp(property_map[i], property_name)) return i; } return UCA_PROP_INVALID; } const char* uca_get_property_name(int32_t property_id) { /* TODO: guard that thing */ return property_map[property_id]; }