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path: root/src/uca-cam.h
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* Some very important person at SiSo decided to have 64-bit frame numbers on 64-Matthias Vogelgesang2011-03-231-2/+2
| | | | | | bit systems and 32-bit frame numbers on 32-bit systems. This commit changes the API to the former, which means it now takes 1.44x10^10 years to have an overflow at a very slow frame rate of 1000 frames per second.
* Initialize all camera fields with NULL to catch errors early onMatthias Vogelgesang2011-03-181-0/+11
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* Add (possible) meta data transmission and integrate callback in pco and pfMatthias Vogelgesang2011-03-181-6/+16
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* Pass registered user data to callbackMatthias Vogelgesang2011-03-181-2/+8
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* Expose grab-by-callback via camera and add asynchronous grabbing exampleMatthias Vogelgesang2011-03-171-2/+33
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* Rename struct_name_t to struct_name and create typedefsMatthias Vogelgesang2011-03-171-18/+14
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* Add publishing script and propagate version from top directoryMatthias Vogelgesang2011-03-161-3/+3
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* Remember current frame number and remove frame dimensions in dummy.cMatthias Vogelgesang2011-03-161-0/+2
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* Pass target string size when calling uca_get_propertyMatthias Vogelgesang2011-03-161-1/+4
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* Add grabber documentation and callback registrationMatthias Vogelgesang2011-03-151-0/+3
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* Add extensive documentationMatthias Vogelgesang2011-03-151-15/+102
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* Use SWIG for easy language binding creationMatthias Vogelgesang2011-03-101-7/+16
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* Add more offset propertiesMatthias Vogelgesang2011-03-081-3/+5
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* Documentation addedMatthias Vogelgesang2011-03-011-1/+20
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* Complete (simple) frame grabbingMatthias Vogelgesang2011-03-011-0/+2
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* Start grab interfaceMatthias Vogelgesang2011-02-281-5/+7
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* Move buffer allocation to frame grabberMatthias Vogelgesang2011-02-281-8/+3
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* Complete frame grabber abstractionMatthias Vogelgesang2011-02-281-90/+4
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* Prepare for frame grabber abstractionMatthias Vogelgesang2011-02-281-0/+172