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/*
-----------------------------------------------------------------------
Copyright: 2010-2014, iMinds-Vision Lab, University of Antwerp
2014, CWI, Amsterdam
Contact: astra@uantwerpen.be
Website: http://sf.net/projects/astra-toolbox
This file is part of the ASTRA Toolbox.
The ASTRA Toolbox is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
The ASTRA Toolbox is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with the ASTRA Toolbox. If not, see <http://www.gnu.org/licenses/>.
-----------------------------------------------------------------------
$Id$
*/
#ifndef _INC_ASTRA_VECTOR3D
#define _INC_ASTRA_VECTOR3D
#include "Globals.h"
namespace astra {
/**
* This class defines a three-dimensional vector type.
*/
class CVector3D
{
float32 m_fX; ///< X Coordinate
float32 m_fY; ///< Y Coordinate
float32 m_fZ; ///< Z Coordinate
public:
/**
* Default constructor
*/
CVector3D();
/**
* Constructor initializing member variables
*/
CVector3D(float32 _fX, float32 _fY, float32 _fZ);
/**
* Returns the X-coordinate stored in this vector
*/
float32 getX() const;
/**
* Returns the Y-coordinate stored in this vector
*/
float32 getY() const;
/**
* Returns the Z-coordinate stored in this vector
*/
float32 getZ() const;
/**
* Sets the X-coordinate stored in this vector
*/
void setX(float32 _fX);
/**
* Sets the X-coordinate stored in this vector
*/
void setY(float32 _fY);
/**
* Sets the X-coordinate stored in this vector
*/
void setZ(float32 _fZ);
};
inline CVector3D::CVector3D()
{
m_fX = m_fY = m_fZ = 0.0f;
}
inline CVector3D::CVector3D(float32 _fX, float32 _fY, float32 _fZ)
{
m_fX = _fX;
m_fY = _fY;
m_fZ = _fZ;
}
inline float32 CVector3D::getX() const
{
return m_fX;
}
inline float32 CVector3D::getY() const
{
return m_fY;
}
inline float32 CVector3D::getZ() const
{
return m_fZ;
}
inline void CVector3D::setX(float32 _fX)
{
m_fX = _fX;
}
inline void CVector3D::setY(float32 _fY)
{
m_fY = _fY;
}
inline void CVector3D::setZ(float32 _fZ)
{
m_fZ = _fZ;
}
}
#endif /* _INC_ASTRA_VECTOR3D */
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