/* ----------------------------------------------------------------------- Copyright: 2010-2018, iMinds-Vision Lab, University of Antwerp 2014-2018, CWI, Amsterdam Contact: astra@astra-toolbox.com Website: http://www.astra-toolbox.com/ This file is part of the ASTRA Toolbox. The ASTRA Toolbox is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. The ASTRA Toolbox is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with the ASTRA Toolbox. If not, see . ----------------------------------------------------------------------- */ #ifndef _INC_ASTRA_FLOAT32VOLUMEDATA3D #define _INC_ASTRA_FLOAT32VOLUMEDATA3D #include "Float32Data3D.h" #include "Float32VolumeData2D.h" #include "VolumeGeometry3D.h" namespace astra { /** * This asbtract class represents three-dimensional Volume Data. */ class _AstraExport CFloat32VolumeData3D : public virtual CFloat32Data3D { protected: CVolumeGeometry3D * m_pGeometry; public: /** Default constructor. */ CFloat32VolumeData3D(); /** Destructor. */ virtual ~CFloat32VolumeData3D(); /** * Returns number of rows * * @return number of rows */ int getRowCount() const; /** * Returns number of columns * * @return number of columns */ int getColCount() const; /** * Returns number of slices * * @return number of slices */ int getSliceCount() const; /** * Returns total number of volumes * * @return total number of volumes */ int getVoxelTotCount() const; /** Which type is this class? * * @return DataType: VOLUME */ virtual CFloat32Data3D::EDataType getType() const; /** * Overloaded Operator: data += data (pointwise) * * @param _data r-value * @return l-value */ CFloat32VolumeData3D& operator+=(const CFloat32VolumeData3D& _data); /** * Overloaded Operator: data -= data (pointwise) * * @param _data r-value * @return l-value */ CFloat32VolumeData3D& operator-=(const CFloat32VolumeData3D& _data); /** * Overloaded Operator: data *= data (pointwise) * * @param _data r-value * @return l-value */ CFloat32VolumeData3D& operator*=(const CFloat32VolumeData3D& _data); /** * Overloaded Operator: data *= scalar (pointwise) * * @param _fScalar r-value * @return l-value */ CFloat32VolumeData3D& operator*=(const float32& _fScalar); /** * Overloaded Operator: data /= scalar (pointwise) * * @param _fScalar r-value * @return l-value */ CFloat32VolumeData3D& operator/=(const float32& _fScalar); /** * Overloaded Operator: data += scalar (pointwise) * * @param _fScalar r-value * @return l-value */ CFloat32VolumeData3D& operator+=(const float32& _fScalar); /** * Overloaded Operator: data -= scalar (pointwise) * * @param _fScalar r-value * @return l-value */ CFloat32VolumeData3D& operator-=(const float32& _fScalar); /** * Gives access to the geometry stored in this class * * @return The geometry describing the data stored in this volume */ virtual CVolumeGeometry3D* getGeometry() const; /** Change the projection geometry. * Note that this can't change the dimensions of the data. */ virtual void changeGeometry(CVolumeGeometry3D* pGeometry); }; //---------------------------------------------------------------------------------------- // get row count inline int CFloat32VolumeData3D::getRowCount() const { return m_iHeight; } //---------------------------------------------------------------------------------------- // get column count inline int CFloat32VolumeData3D::getColCount() const { return m_iWidth; } //---------------------------------------------------------------------------------------- // get slice count inline int CFloat32VolumeData3D::getSliceCount() const { return m_iDepth; } //---------------------------------------------------------------------------------------- // get total voxel count inline int CFloat32VolumeData3D::getVoxelTotCount() const { return m_iHeight * m_iWidth * m_iDepth; } //---------------------------------------------------------------------------------------- // get type inline CFloat32Data3D::EDataType CFloat32VolumeData3D::getType() const { return CFloat32Data3D::VOLUME; } //---------------------------------------------------------------------------------------- // Get the volume geometry. inline CVolumeGeometry3D* CFloat32VolumeData3D::getGeometry() const { ASTRA_ASSERT(m_bInitialized); return m_pGeometry; } //---------------------------------------------------------------------------------------- } // end namespace astra #endif // _INC_ASTRA_FLOAT32VOLUMEDATA2D