From 00767fae7142a66b182508448951816f9c95f189 Mon Sep 17 00:00:00 2001 From: Willem Jan Palenstijn Date: Mon, 23 Jun 2014 10:08:37 +0000 Subject: Remove angle limits in cone --- cuda/3d/cone_fp.cu | 37 +++++++++++++++++++++++++------------ 1 file changed, 25 insertions(+), 12 deletions(-) (limited to 'cuda/3d/cone_fp.cu') diff --git a/cuda/3d/cone_fp.cu b/cuda/3d/cone_fp.cu index 0b1f012..d049151 100644 --- a/cuda/3d/cone_fp.cu +++ b/cuda/3d/cone_fp.cu @@ -299,18 +299,14 @@ __global__ void cone_FP_SS_t(float* D_projData, unsigned int projPitch, } - -bool ConeFP_Array(cudaArray *D_volArray, - cudaPitchedPtr D_projData, - const SDimensions3D& dims, const SConeProjection* angles, +bool ConeFP_Array_internal(cudaPitchedPtr D_projData, + const SDimensions3D& dims, unsigned int angleCount, const SConeProjection* angles, float fOutputScale) { - bindVolumeDataTexture(D_volArray); - // transfer angles to constant memory - float* tmp = new float[dims.iProjAngles]; + float* tmp = new float[angleCount]; -#define TRANSFER_TO_CONSTANT(name) do { for (unsigned int i = 0; i < dims.iProjAngles; ++i) tmp[i] = angles[i].f##name ; cudaMemcpyToSymbol(gC_##name, tmp, dims.iProjAngles*sizeof(float), 0, cudaMemcpyHostToDevice); } while (0) +#define TRANSFER_TO_CONSTANT(name) do { for (unsigned int i = 0; i < angleCount; ++i) tmp[i] = angles[i].f##name ; cudaMemcpyToSymbol(gC_##name, tmp, angleCount*sizeof(float), 0, cudaMemcpyHostToDevice); } while (0) TRANSFER_TO_CONSTANT(SrcX); TRANSFER_TO_CONSTANT(SrcY); @@ -343,9 +339,9 @@ bool ConeFP_Array(cudaArray *D_volArray, // timeval t; // tic(t); - for (unsigned int a = 0; a <= dims.iProjAngles; ++a) { + for (unsigned int a = 0; a <= angleCount; ++a) { int dir; - if (a != dims.iProjAngles) { + if (a != angleCount) { float dX = fabsf(angles[a].fSrcX - (angles[a].fDetSX + dims.iProjU*angles[a].fDetUX*0.5f + dims.iProjV*angles[a].fDetVX*0.5f)); float dY = fabsf(angles[a].fSrcY - (angles[a].fDetSY + dims.iProjU*angles[a].fDetUY*0.5f + dims.iProjV*angles[a].fDetVY*0.5f)); float dZ = fabsf(angles[a].fSrcZ - (angles[a].fDetSZ + dims.iProjU*angles[a].fDetUZ*0.5f + dims.iProjV*angles[a].fDetVZ*0.5f)); @@ -358,7 +354,7 @@ bool ConeFP_Array(cudaArray *D_volArray, dir = 2; } - if (a == dims.iProjAngles || dir != blockDirection) { + if (a == angleCount || dir != blockDirection) { // block done blockEnd = a; @@ -414,6 +410,7 @@ bool ConeFP_Array(cudaArray *D_volArray, return true; } + bool ConeFP(cudaPitchedPtr D_volumeData, cudaPitchedPtr D_projData, const SDimensions3D& dims, const SConeProjection* angles, @@ -423,8 +420,24 @@ bool ConeFP(cudaPitchedPtr D_volumeData, cudaArray* cuArray = allocateVolumeArray(dims); transferVolumeToArray(D_volumeData, cuArray, dims); + bindVolumeDataTexture(cuArray); + + bool ret; - bool ret = ConeFP_Array(cuArray, D_projData, dims, angles, fOutputScale); + for (unsigned int iAngle = 0; iAngle < dims.iProjAngles; iAngle += g_MaxAngles) { + unsigned int iEndAngle = iAngle + g_MaxAngles; + if (iEndAngle >= dims.iProjAngles) + iEndAngle = dims.iProjAngles; + + cudaPitchedPtr D_subprojData = D_projData; + D_subprojData.ptr = (char*)D_projData.ptr + iAngle * D_projData.pitch; + + ret = ConeFP_Array_internal(D_subprojData, + dims, iEndAngle - iAngle, angles + iAngle, + fOutputScale); + if (!ret) + break; + } cudaFreeArray(cuArray); -- cgit v1.2.3