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path: root/include/astra/Float32Data3D.h
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* Start work on CFloat32Data3DGPU to allow persistent/external GPU memoryWillem Jan Palenstijn2017-02-081-0/+2
* Remove unused 3d global min/maxWillem Jan Palenstijn2017-02-081-16/+0
* Update headers (website+2016)Willem Jan Palenstijn2016-11-281-4/+3
* Update copyright to -2015Willem Jan Palenstijn2015-01-261-2/+2
* Update copyright headersWillem Jan Palenstijn2015-01-191-5/+5
* Clean up sstream includeWillem Jan Palenstijn2014-04-161-12/+0
* Update version to 1.3Willem Jan Palenstijn2013-07-011-0/+199