diff options
Diffstat (limited to 'src/ParallelBeamBlobKernelProjector2D.cpp')
-rw-r--r-- | src/ParallelBeamBlobKernelProjector2D.cpp | 45 |
1 files changed, 0 insertions, 45 deletions
diff --git a/src/ParallelBeamBlobKernelProjector2D.cpp b/src/ParallelBeamBlobKernelProjector2D.cpp index da21024..0fb658f 100644 --- a/src/ParallelBeamBlobKernelProjector2D.cpp +++ b/src/ParallelBeamBlobKernelProjector2D.cpp @@ -212,48 +212,3 @@ void CParallelBeamBlobKernelProjector2D::computeSingleRayWeights(int _iProjectio projectSingleRay(_iProjectionIndex, _iDetectorIndex, p); _iStoredPixelCount = p.getStoredPixelCount(); } -//---------------------------------------------------------------------------------------- -// Splat a single point -std::vector<SDetector2D> CParallelBeamBlobKernelProjector2D::projectPoint(int _iRow, int _iCol) -{ - // float32 x = m_pVolumeGeometry->pixelColToCenterX(_iCol); - // float32 y = m_pVolumeGeometry->pixelRowToCenterY(_iRow); - - // std::vector<SDetector2D> res; - // // loop projectors and detectors - // for (int iProjection = 0; iProjection < m_pProjectionGeometry->getProjectionAngleCount(); ++iProjection) { - - // // get projection angle - // float32 theta = m_pProjectionGeometry->getProjectionAngle(iProjection); - // if (theta >= 7*PIdiv4) theta -= 2*PI; - // bool inverse = false; - // if (theta >= 3*PIdiv4) { - // theta -= PI; - // inverse = true; - // } - - // // calculate distance from the center of the voxel to the ray though the origin - // float32 t = x * cos(theta) + y * sin(theta); - // if (inverse) t *= -1.0f; - - // // calculate the offset on the detectorarray (in indices) - // float32 d = m_pProjectionGeometry->detectorOffsetToIndexFloat(t); - // int dmin = (int)ceil(d - m_fBlobSize); - // int dmax = (int)floor(d + m_fBlobSize); - - // // add affected detectors to the list - // for (int i = dmin; i <= dmax; ++i) { - // if (d >= 0 && d < m_pProjectionGeometry->getDetectorCount()) { - // SDetector2D det; - // det.m_iAngleIndex = iProjection; - // det.m_iDetectorIndex = i; - // det.m_iIndex = iProjection * getProjectionGeometry()->getDetectorCount() + i; - // res.push_back(det); - // } - // } - // } - - // // return result vector - // return res; - return std::vector<SDetector2D>(); -} |