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-rw-r--r--include/astra/CudaBackProjectionAlgorithm3D.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/include/astra/CudaBackProjectionAlgorithm3D.h b/include/astra/CudaBackProjectionAlgorithm3D.h
index a9cc559..90a085d 100644
--- a/include/astra/CudaBackProjectionAlgorithm3D.h
+++ b/include/astra/CudaBackProjectionAlgorithm3D.h
@@ -140,6 +140,13 @@ protected:
int m_iGPUIndex;
int m_iVoxelSuperSampling;
+ /** Option to compute the column weights on the fly, divide by
+ * them, and add the result to the current volume. This is both
+ * more expensive and more GPU memory intensive than the regular
+ * BP, but allows saving system RAM.
+ */
+ bool m_bSIRTWeighting;
+
};
// inline functions