diff options
Diffstat (limited to 'cuda/3d/cone_bp.cu')
-rw-r--r-- | cuda/3d/cone_bp.cu | 340 |
1 files changed, 100 insertions, 240 deletions
diff --git a/cuda/3d/cone_bp.cu b/cuda/3d/cone_bp.cu index feebda2..7312bbc 100644 --- a/cuda/3d/cone_bp.cu +++ b/cuda/3d/cone_bp.cu @@ -28,11 +28,6 @@ along with the ASTRA Toolbox. If not, see <http://www.gnu.org/licenses/>. #include "astra/cuda/3d/util3d.h" #include "astra/cuda/3d/dims3d.h" -#ifdef STANDALONE -#include "astra/cuda/3d/cone_fp.h" -#include "testutil.h" -#endif - #include <cstdio> #include <cassert> #include <iostream> @@ -55,7 +50,13 @@ static const unsigned int g_volBlockY = 32; static const unsigned g_MaxAngles = 1024; -__constant__ float gC_C[12*g_MaxAngles]; +struct DevConeParams { + float4 fNumU; + float4 fNumV; + float4 fDen; +}; + +__constant__ DevConeParams gC_C[g_MaxAngles]; bool bindProjDataTexture(const cudaArray* array) { @@ -118,16 +119,13 @@ __global__ void dev_cone_BP(void* D_volData, unsigned int volPitch, int startAng for (int angle = startAngle; angle < endAngle; ++angle, fAngle += 1.0f) { - float4 fCu = make_float4(gC_C[12*angle+0], gC_C[12*angle+1], gC_C[12*angle+2], gC_C[12*angle+3]); - float4 fCv = make_float4(gC_C[12*angle+4], gC_C[12*angle+5], gC_C[12*angle+6], gC_C[12*angle+7]); - float4 fCd = make_float4(gC_C[12*angle+8], gC_C[12*angle+9], gC_C[12*angle+10], gC_C[12*angle+11]); + float4 fCu = gC_C[angle].fNumU; + float4 fCv = gC_C[angle].fNumV; + float4 fCd = gC_C[angle].fDen; float fUNum = fCu.w + fX * fCu.x + fY * fCu.y + fZ * fCu.z; float fVNum = fCv.w + fX * fCv.x + fY * fCv.y + fZ * fCv.z; - float fDen = fCd.w + fX * fCd.x + fY * fCd.y + fZ * fCd.z; - - // fCd.w = -|| u v s || (determinant of 3x3 matrix with cols u,v,s) - // fDen = || u v (x-s) || + float fDen = (FDKWEIGHT ? 1.0f : fCd.w) + fX * fCd.x + fY * fCd.y + fZ * fCd.z; float fU,fV, fr; @@ -137,18 +135,7 @@ __global__ void dev_cone_BP(void* D_volData, unsigned int volPitch, int startAng fU = fUNum * fr; fV = fVNum * fr; float fVal = tex3D(gT_coneProjTexture, fU, fAngle, fV); - if (FDKWEIGHT) { - // The correct factor here is this one: - // Z[idx] += (fr*fCd.w)*(fr*fCd.w)*fVal; - // This is the square of the inverse magnification factor - // from fX,fY,fZ to the detector. - - // Since we are assuming we have a circular cone - // beam trajectory, fCd.w is constant, and we instead - // multiply by fCd.w*fCd.w in the FDK preweighting step. - Z[idx] += fr*fr*fVal; - } else - Z[idx] += fVal; + Z[idx] += fr*fr*fVal; fUNum += fCu.z; fVNum += fCv.z; @@ -215,19 +202,9 @@ __global__ void dev_cone_BP_SS(void* D_volData, unsigned int volPitch, int start for (int angle = startAngle; angle < endAngle; ++angle, fAngle += 1.0f) { - - const float fCux = gC_C[12*angle+0]; - const float fCuy = gC_C[12*angle+1]; - const float fCuz = gC_C[12*angle+2]; - const float fCuc = gC_C[12*angle+3]; - const float fCvx = gC_C[12*angle+4]; - const float fCvy = gC_C[12*angle+5]; - const float fCvz = gC_C[12*angle+6]; - const float fCvc = gC_C[12*angle+7]; - const float fCdx = gC_C[12*angle+8]; - const float fCdy = gC_C[12*angle+9]; - const float fCdz = gC_C[12*angle+10]; - const float fCdc = gC_C[12*angle+11]; + float4 fCu = gC_C[angle].fNumU; + float4 fCv = gC_C[angle].fNumV; + float4 fCd = gC_C[angle].fDen; float fXs = fX; for (int iSubX = 0; iSubX < iRaysPerVoxelDim; ++iSubX) { @@ -236,14 +213,15 @@ __global__ void dev_cone_BP_SS(void* D_volData, unsigned int volPitch, int start float fZs = fZ; for (int iSubZ = 0; iSubZ < iRaysPerVoxelDim; ++iSubZ) { - const float fUNum = fCuc + fXs * fCux + fYs * fCuy + fZs * fCuz; - const float fVNum = fCvc + fXs * fCvx + fYs * fCvy + fZs * fCvz; - const float fDen = fCdc + fXs * fCdx + fYs * fCdy + fZs * fCdz; + const float fUNum = fCu.w + fX * fCu.x + fY * fCu.y + fZ * fCu.z; + const float fVNum = fCv.w + fX * fCv.x + fY * fCv.y + fZ * fCv.z; + const float fDen = fCd.w + fX * fCd.x + fY * fCd.y + fZ * fCd.z; - const float fU = fUNum / fDen; - const float fV = fVNum / fDen; + const float fr = __fdividef(1.0f, fDen); + const float fU = fUNum * fr; + const float fV = fVNum * fr; - fVal += tex3D(gT_coneProjTexture, fU, fV, fAngle); + fVal += tex3D(gT_coneProjTexture, fU, fV, fAngle) * fr; fZs += fSubStep; } @@ -259,6 +237,76 @@ __global__ void dev_cone_BP_SS(void* D_volData, unsigned int volPitch, int start } +bool transferConstants(const SConeProjection* angles, unsigned int iProjAngles, const SProjectorParams3D& params) +{ + DevConeParams *p = new DevConeParams[iProjAngles]; + + // We need three things in the kernel: + // projected coordinates of pixels on the detector: + + // u: || (x-s) v (s-d) || / || u v (s-x) || + // v: -|| u (x-s) (s-d) || / || u v (s-x) || + + // ray density weighting factor for the adjoint + // || u v (s-d) ||^2 / ( |cross(u,v)| * || u v (s-x) ||^2 ) + + // FDK weighting factor + // ( || u v s || / || u v (s-x) || ) ^ 2 + + // Since u and v are ratios with the same denominator, we have + // a degree of freedom to scale the denominator. We use that to make + // the square of the denominator equal to the relevant weighting factor. + + + for (unsigned int i = 0; i < iProjAngles; ++i) { + Vec3 u(angles[i].fDetUX, angles[i].fDetUY, angles[i].fDetUZ); + Vec3 v(angles[i].fDetVX, angles[i].fDetVY, angles[i].fDetVZ); + Vec3 s(angles[i].fSrcX, angles[i].fSrcY, angles[i].fSrcZ); + Vec3 d(angles[i].fDetSX, angles[i].fDetSY, angles[i].fDetSZ); + + + + double fScale; + if (!params.bFDKWeighting) { + // goal: 1/fDen^2 = || u v (s-d) ||^2 / ( |cross(u,v)| * || u v (s-x) ||^2 ) + // fDen = ( sqrt(|cross(u,v)|) * || u v (s-x) || ) / || u v (s-d) || + // i.e. scale = sqrt(|cross(u,v)|) * / || u v (s-d) || + + + // NB: for cross(u,v) we invert the volume scaling (for the voxel + // size normalization) to get the proper dimensions for + // the scaling of the adjoint + + fScale = sqrt(scaled_cross3(u,v,Vec3(params.fVolScaleX,params.fVolScaleY,params.fVolScaleZ)).norm()) / det3(u, v, s-d); + } else { + // goal: 1/fDen = || u v s || / || u v (s-x) || + // fDen = || u v (s-x) || / || u v s || + // i.e., scale = 1 / || u v s || + + fScale = 1.0 / det3(u, v, s); + } + + p[i].fNumU.w = fScale * det3(s,v,d); + p[i].fNumU.x = fScale * det3x(v,s-d); + p[i].fNumU.y = fScale * det3y(v,s-d); + p[i].fNumU.z = fScale * det3z(v,s-d); + p[i].fNumV.w = -fScale * det3(s,u,d); + p[i].fNumV.x = -fScale * det3x(u,s-d); + p[i].fNumV.y = -fScale * det3y(u,s-d); + p[i].fNumV.z = -fScale * det3z(u,s-d); + p[i].fDen.w = fScale * det3(u, v, s); // == 1.0 for FDK + p[i].fDen.x = -fScale * det3x(u, v); + p[i].fDen.y = -fScale * det3y(u, v); + p[i].fDen.z = -fScale * det3z(u, v); + } + + // TODO: Check for errors + cudaMemcpyToSymbol(gC_C, p, iProjAngles*sizeof(DevConeParams), 0, cudaMemcpyHostToDevice); + + return true; +} + + bool ConeBP_Array(cudaPitchedPtr D_volumeData, cudaArray *D_projArray, const SDimensions3D& dims, const SConeProjection* angles, @@ -267,44 +315,21 @@ bool ConeBP_Array(cudaPitchedPtr D_volumeData, bindProjDataTexture(D_projArray); float fOutputScale; - if (params.bFDKWeighting) - fOutputScale = params.fOutputScale / (params.fVolScaleX * params.fVolScaleY * params.fVolScaleZ); - else + if (params.bFDKWeighting) { + // NB: assuming cube voxels here + fOutputScale = params.fOutputScale / (params.fVolScaleX); + } else { fOutputScale = params.fOutputScale * (params.fVolScaleX * params.fVolScaleY * params.fVolScaleZ); + } for (unsigned int th = 0; th < dims.iProjAngles; th += g_MaxAngles) { unsigned int angleCount = g_MaxAngles; if (th + angleCount > dims.iProjAngles) angleCount = dims.iProjAngles - th; - // transfer angles to constant memory - float* tmp = new float[12*angleCount]; - - - // NB: We increment angles at the end of the loop body. - - -#define TRANSFER_TO_CONSTANT(expr,name) do { for (unsigned int i = 0; i < angleCount; ++i) tmp[12*i+name] = (expr) ; } while (0) - - TRANSFER_TO_CONSTANT( (angles[i].fDetSZ - angles[i].fSrcZ)*angles[i].fDetVY - (angles[i].fDetSY - angles[i].fSrcY)*angles[i].fDetVZ , 0 ); - TRANSFER_TO_CONSTANT( (angles[i].fDetSX - angles[i].fSrcX)*angles[i].fDetVZ -(angles[i].fDetSZ - angles[i].fSrcZ)*angles[i].fDetVX , 1 ); - TRANSFER_TO_CONSTANT( (angles[i].fDetSY - angles[i].fSrcY)*angles[i].fDetVX - (angles[i].fDetSX - angles[i].fSrcX)*angles[i].fDetVY , 2 ); - TRANSFER_TO_CONSTANT( (angles[i].fDetSY*angles[i].fDetVZ - angles[i].fDetSZ*angles[i].fDetVY)*angles[i].fSrcX - (angles[i].fDetSX*angles[i].fDetVZ - angles[i].fDetSZ*angles[i].fDetVX)*angles[i].fSrcY + (angles[i].fDetSX*angles[i].fDetVY - angles[i].fDetSY*angles[i].fDetVX)*angles[i].fSrcZ , 3 ); - - TRANSFER_TO_CONSTANT( (angles[i].fDetSY - angles[i].fSrcY)*angles[i].fDetUZ-(angles[i].fDetSZ - angles[i].fSrcZ)*angles[i].fDetUY, 4 ); - TRANSFER_TO_CONSTANT( (angles[i].fDetSZ - angles[i].fSrcZ)*angles[i].fDetUX - (angles[i].fDetSX - angles[i].fSrcX)*angles[i].fDetUZ , 5 ); - TRANSFER_TO_CONSTANT((angles[i].fDetSX - angles[i].fSrcX)*angles[i].fDetUY-(angles[i].fDetSY - angles[i].fSrcY)*angles[i].fDetUX , 6 ); - TRANSFER_TO_CONSTANT( -(angles[i].fDetSY*angles[i].fDetUZ - angles[i].fDetSZ*angles[i].fDetUY)*angles[i].fSrcX + (angles[i].fDetSX*angles[i].fDetUZ - angles[i].fDetSZ*angles[i].fDetUX)*angles[i].fSrcY - (angles[i].fDetSX*angles[i].fDetUY - angles[i].fDetSY*angles[i].fDetUX)*angles[i].fSrcZ , 7 ); - - TRANSFER_TO_CONSTANT( angles[i].fDetUY*angles[i].fDetVZ - angles[i].fDetUZ*angles[i].fDetVY , 8 ); - TRANSFER_TO_CONSTANT( angles[i].fDetUZ*angles[i].fDetVX - angles[i].fDetUX*angles[i].fDetVZ , 9 ); - TRANSFER_TO_CONSTANT( angles[i].fDetUX*angles[i].fDetVY - angles[i].fDetUY*angles[i].fDetVX , 10 ); - TRANSFER_TO_CONSTANT( -angles[i].fSrcX * (angles[i].fDetUY*angles[i].fDetVZ - angles[i].fDetUZ*angles[i].fDetVY) - angles[i].fSrcY * (angles[i].fDetUZ*angles[i].fDetVX - angles[i].fDetUX*angles[i].fDetVZ) - angles[i].fSrcZ * (angles[i].fDetUX*angles[i].fDetVY - angles[i].fDetUY*angles[i].fDetVX) , 11 ); - -#undef TRANSFER_TO_CONSTANT - cudaMemcpyToSymbol(gC_C, tmp, angleCount*12*sizeof(float), 0, cudaMemcpyHostToDevice); - - delete[] tmp; + bool ok = transferConstants(angles, angleCount, params); + if (!ok) + return false; dim3 dimBlock(g_volBlockX, g_volBlockY); @@ -353,168 +378,3 @@ bool ConeBP(cudaPitchedPtr D_volumeData, } - -#ifdef STANDALONE -int main() -{ - astraCUDA3d::SDimensions3D dims; - dims.iVolX = 512; - dims.iVolY = 512; - dims.iVolZ = 512; - dims.iProjAngles = 496; - dims.iProjU = 512; - dims.iProjV = 512; - dims.iRaysPerDetDim = 1; - dims.iRaysPerVoxelDim = 1; - - cudaExtent extentV; - extentV.width = dims.iVolX*sizeof(float); - extentV.height = dims.iVolY; - extentV.depth = dims.iVolZ; - - cudaPitchedPtr volData; // pitch, ptr, xsize, ysize - - cudaMalloc3D(&volData, extentV); - - cudaExtent extentP; - extentP.width = dims.iProjU*sizeof(float); - extentP.height = dims.iProjAngles; - extentP.depth = dims.iProjV; - - cudaPitchedPtr projData; // pitch, ptr, xsize, ysize - - cudaMalloc3D(&projData, extentP); - cudaMemset3D(projData, 0, extentP); - -#if 0 - float* slice = new float[256*256]; - cudaPitchedPtr ptr; - ptr.ptr = slice; - ptr.pitch = 256*sizeof(float); - ptr.xsize = 256*sizeof(float); - ptr.ysize = 256; - - for (unsigned int i = 0; i < 256*256; ++i) - slice[i] = 1.0f; - for (unsigned int i = 0; i < 256; ++i) { - cudaExtent extentS; - extentS.width = dims.iVolX*sizeof(float); - extentS.height = dims.iVolY; - extentS.depth = 1; - cudaPos sp = { 0, 0, 0 }; - cudaPos dp = { 0, 0, i }; - cudaMemcpy3DParms p; - p.srcArray = 0; - p.srcPos = sp; - p.srcPtr = ptr; - p.dstArray = 0; - p.dstPos = dp; - p.dstPtr = volData; - p.extent = extentS; - p.kind = cudaMemcpyHostToDevice; - cudaMemcpy3D(&p); -#if 0 - if (i == 128) { - for (unsigned int j = 0; j < 256*256; ++j) - slice[j] = 0.0f; - } -#endif - } -#endif - - - astraCUDA3d::SConeProjection angle[512]; - angle[0].fSrcX = -5120; - angle[0].fSrcY = 0; - angle[0].fSrcZ = 0; - - angle[0].fDetSX = 512; - angle[0].fDetSY = -256; - angle[0].fDetSZ = -256; - - angle[0].fDetUX = 0; - angle[0].fDetUY = 1; - angle[0].fDetUZ = 0; - - angle[0].fDetVX = 0; - angle[0].fDetVY = 0; - angle[0].fDetVZ = 1; - -#define ROTATE0(name,i,alpha) do { angle[i].f##name##X = angle[0].f##name##X * cos(alpha) - angle[0].f##name##Y * sin(alpha); angle[i].f##name##Y = angle[0].f##name##X * sin(alpha) + angle[0].f##name##Y * cos(alpha); } while(0) - for (int i = 1; i < 512; ++i) { - angle[i] = angle[0]; - ROTATE0(Src, i, i*2*M_PI/512); - ROTATE0(DetS, i, i*2*M_PI/512); - ROTATE0(DetU, i, i*2*M_PI/512); - ROTATE0(DetV, i, i*2*M_PI/512); - } -#undef ROTATE0 - -#if 0 - astraCUDA3d::ConeFP(volData, projData, dims, angle, 1.0f); -#endif -#if 0 - float* bufs = new float[180*512]; - - for (int i = 0; i < 512; ++i) { - cudaMemcpy(bufs, ((float*)projData.ptr)+180*512*i, 180*512*sizeof(float), cudaMemcpyDeviceToHost); - - printf("%d %d %d\n", projData.pitch, projData.xsize, projData.ysize); - - char fname[20]; - sprintf(fname, "sino%03d.png", i); - saveImage(fname, 180, 512, bufs); - } - - float* bufp = new float[512*512]; - - for (int i = 0; i < 180; ++i) { - for (int j = 0; j < 512; ++j) { - cudaMemcpy(bufp+512*j, ((float*)projData.ptr)+180*512*j+512*i, 512*sizeof(float), cudaMemcpyDeviceToHost); - } - - char fname[20]; - sprintf(fname, "proj%03d.png", i); - saveImage(fname, 512, 512, bufp); - } -#endif -#if 0 - for (unsigned int i = 0; i < 256*256; ++i) - slice[i] = 0.0f; - for (unsigned int i = 0; i < 256; ++i) { - cudaExtent extentS; - extentS.width = dims.iVolX*sizeof(float); - extentS.height = dims.iVolY; - extentS.depth = 1; - cudaPos sp = { 0, 0, 0 }; - cudaPos dp = { 0, 0, i }; - cudaMemcpy3DParms p; - p.srcArray = 0; - p.srcPos = sp; - p.srcPtr = ptr; - p.dstArray = 0; - p.dstPos = dp; - p.dstPtr = volData; - p.extent = extentS; - p.kind = cudaMemcpyHostToDevice; - cudaMemcpy3D(&p); - } -#endif - - astraCUDA3d::ConeBP(volData, projData, dims, angle, 1.0f); -#if 0 - float* buf = new float[256*256]; - - for (int i = 0; i < 256; ++i) { - cudaMemcpy(buf, ((float*)volData.ptr)+256*256*i, 256*256*sizeof(float), cudaMemcpyDeviceToHost); - - printf("%d %d %d\n", volData.pitch, volData.xsize, volData.ysize); - - char fname[20]; - sprintf(fname, "vol%03d.png", i); - saveImage(fname, 256, 256, buf); - } -#endif - -} -#endif |