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author | Willem Jan Palenstijn <Willem.Jan.Palenstijn@cwi.nl> | 2014-12-02 14:20:46 +0100 |
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committer | Willem Jan Palenstijn <Willem.Jan.Palenstijn@cwi.nl> | 2014-12-02 14:22:02 +0100 |
commit | b3e8338a7fa4c7ed9a5954ca02fa3126aefff530 (patch) | |
tree | e68d4cfeb680ad2d491cc92a3efe5f9a4c9210c2 /src/ParallelVecProjectionGeometry3D.cpp | |
parent | bdc9cc8c8c06b1bf25d24ae242cad708fc0f9b14 (diff) | |
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Add ProjectionGeometry3D::projectPoint for par3d and cone.
Par3d_vec and cone_vec to follow.
Diffstat (limited to 'src/ParallelVecProjectionGeometry3D.cpp')
-rw-r--r-- | src/ParallelVecProjectionGeometry3D.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/ParallelVecProjectionGeometry3D.cpp b/src/ParallelVecProjectionGeometry3D.cpp index c1265dd..7c2d2cd 100644 --- a/src/ParallelVecProjectionGeometry3D.cpp +++ b/src/ParallelVecProjectionGeometry3D.cpp @@ -218,6 +218,14 @@ CVector3D CParallelVecProjectionGeometry3D::getProjectionDirection(int _iProject return CVector3D(p.fRayX, p.fRayY, p.fRayZ); } +void CParallelVecProjectionGeometry3D::projectPoint(float32 fX, float32 fY, float32 fZ, + int iAngleIndex, + float32 &fU, float32 &fV) const +{ +#warning implementme + fU = 0.0f/0.0f; + fV = 0.0f/0.0f; +} //---------------------------------------------------------------------------------------- |