/* ----------------------------------------------------------------------- Copyright: 2010-2016, iMinds-Vision Lab, University of Antwerp 2014-2016, CWI, Amsterdam Contact: astra@astra-toolbox.com Website: http://www.astra-toolbox.com/ This file is part of the ASTRA Toolbox. The ASTRA Toolbox is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. The ASTRA Toolbox is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with the ASTRA Toolbox. If not, see . ----------------------------------------------------------------------- */ #ifndef _INC_ASTRA_CUDABACKPROJECTIONALGORITHM3D #define _INC_ASTRA_CUDABACKPROJECTIONALGORITHM3D #include "Globals.h" #include "Config.h" #include "Algorithm.h" #include "Float32ProjectionData3DMemory.h" #include "Float32VolumeData3DMemory.h" #include "ReconstructionAlgorithm3D.h" #ifdef ASTRA_CUDA namespace astra { class _AstraExport CCudaBackProjectionAlgorithm3D : public CReconstructionAlgorithm3D { protected: /** Check the values of this object. If everything is ok, the object can be set to the initialized state. * The following statements are then guaranteed to hold: * - no NULL pointers * - all sub-objects are initialized properly * - the projector is compatible with both data objects */ virtual bool _check(); public: // type of the algorithm, needed to register with CAlgorithmFactory static std::string type; /** Default constructor, does not initialize the object. */ CCudaBackProjectionAlgorithm3D(); /** Constructor with initialization. * * @param _pProjector Projector Object. * @param _pProjectionData ProjectionData3D object containing the projection data. * @param _pReconstruction VolumeData3D object for storing the reconstructed volume. */ CCudaBackProjectionAlgorithm3D(CProjector3D* _pProjector, CFloat32ProjectionData3D* _pProjectionData, CFloat32VolumeData3D* _pReconstruction); /** Copy constructor. */ CCudaBackProjectionAlgorithm3D(const CCudaBackProjectionAlgorithm3D&); /** Destructor. */ virtual ~CCudaBackProjectionAlgorithm3D(); /** Clear this class. */ /* virtual void clear();*/ /** Initialize the algorithm with a config object. * * @param _cfg Configuration Object * @return initialization successful? */ virtual bool initialize(const Config& _cfg); /** Initialize class. * * @param _pProjector Projector Object. * @param _pProjectionData ProjectionData3D object containing the projection data. * @param _pReconstruction VolumeData3D object for storing the reconstructed volume. * @return initialization successful? */ bool initialize(CProjector3D* _pProjector, CFloat32ProjectionData3D* _pSinogram, CFloat32VolumeData3D* _pReconstruction); /** Get all information parameters * * @return map with all boost::any object */ virtual std::map getInformation(); /** Get a single piece of information represented as a boost::any * * @param _sIdentifier identifier string to specify which piece of information you want * @return boost::any object */ virtual boost::any getInformation(std::string _sIdentifier); /** Perform a number of iterations. * * @param _iNrIterations amount of iterations to perform. */ virtual void run(int _iNrIterations = 0); /** Get a description of the class. * * @return description string */ virtual std::string description() const; /** * Sets the index of the used GPU index: first GPU has index 0 * * @param _iGPUIndex New GPU index. */ void setGPUIndex(int _iGPUIndex) { m_iGPUIndex = _iGPUIndex; } protected: int m_iGPUIndex; int m_iVoxelSuperSampling; /** Option to compute the column weights on the fly, divide by * them, and add the result to the current volume. This is both * more expensive and more GPU memory intensive than the regular * BP, but allows saving system RAM. */ bool m_bSIRTWeighting; void initializeFromProjector(); }; // inline functions inline std::string CCudaBackProjectionAlgorithm3D::description() const { return CCudaBackProjectionAlgorithm3D::type; }; } // end namespace #endif #endif