From bdc9cc8c8c06b1bf25d24ae242cad708fc0f9b14 Mon Sep 17 00:00:00 2001
From: Willem Jan Palenstijn <Willem.Jan.Palenstijn@cwi.nl>
Date: Mon, 1 Dec 2014 11:58:21 +0100
Subject: Fix whitespace

---
 include/astra/ConeProjectionGeometry3D.h     | 56 ++++++++++++++--------------
 include/astra/ParallelProjectionGeometry3D.h |  2 +-
 include/astra/ProjectionGeometry3D.h         | 16 ++++----
 include/astra/VolumeGeometry3D.h             | 32 ++++++++--------
 4 files changed, 53 insertions(+), 53 deletions(-)

(limited to 'include')

diff --git a/include/astra/ConeProjectionGeometry3D.h b/include/astra/ConeProjectionGeometry3D.h
index 497ce7d..aba8797 100644
--- a/include/astra/ConeProjectionGeometry3D.h
+++ b/include/astra/ConeProjectionGeometry3D.h
@@ -93,13 +93,13 @@ public:
 	 *  @param _pfProjectionAngles Pointer to an array of projection angles. The angles will be copied from this array. All angles 
 	 *                             are represented in radians and lie in the [0,2pi[ interval.
 	 */
-	CConeProjectionGeometry3D(int _iProjectionAngleCount, 
-							  int _iDetectorRowCount, 
+	CConeProjectionGeometry3D(int _iProjectionAngleCount,
+							  int _iDetectorRowCount,
 							  int _iDetectorColCount,
-							  float32 _fDetectorWidth, 
-							  float32 _fDetectorHeight, 
+							  float32 _fDetectorWidth,
+							  float32 _fDetectorHeight,
 							  const float32* _pfProjectionAngles,
-							  float32 _fOriginSourceDistance, 
+							  float32 _fOriginSourceDistance,
 							  float32 _fOriginDetectorDistance);
 
 	/** Copy constructor. 
@@ -128,13 +128,13 @@ public:
 	 *  @param _pfProjectionAngles Pointer to an array of projection angles. The angles will be copied from this array. All angles 
 	 *                             are represented in radians and lie in the [0,2pi[ interval.
 	 */
-	bool initialize(int _iProjectionAngleCount, 
-					int _iDetectorRowCount, 
+	bool initialize(int _iProjectionAngleCount,
+					int _iDetectorRowCount,
 					int _iDetectorColCount,
-					float32 _fDetectorWidth, 
-					float32 _fDetectorHeight, 
-				    const float32* _pfProjectionAngles,
-					float32 _fOriginSourceDistance, 
+					float32 _fDetectorWidth,
+					float32 _fDetectorHeight,
+					const float32* _pfProjectionAngles,
+					float32 _fOriginSourceDistance,
 					float32 _fOriginDetectorDistance);
 
 
@@ -142,7 +142,7 @@ public:
 	*/
 	virtual CProjectionGeometry3D* clone() const;
 
-    /** Return true if this geometry instance is the same as the one specified.
+	/** Return true if this geometry instance is the same as the one specified.
 	 *
 	 * @return true if this geometry instance is the same as the one specified.
 	 */
@@ -153,38 +153,38 @@ public:
 	 * @param _sType geometry type to compare to.
 	 * @return true if _sType == "cone".
 	 */
-	 virtual bool isOfType(const std::string& _sType) const;
+	virtual bool isOfType(const std::string& _sType) const;
 
 	/** Turn this object into an XML object.
 	 *
 	 * @param _sNode The XML object to fill.
 	 */
-	 virtual void toXML(XMLNode* _sNode) const;
+	virtual void toXML(XMLNode* _sNode) const;
 
 	/** Returns the distance from the origin of the coordinate system to the source.
-     *
-     * @return Distance from the origin of the coordinate system to the source
-     */
+	 *
+	 * @return Distance from the origin of the coordinate system to the source
+	 */
 	float32 getOriginSourceDistance() const;
 	
 	/** Returns the distance from the origin of the coordinate system to the detector 
 	 * (i.e., the distance between the origin and its orthogonal projection onto the detector array).
-     *
-     * @return Distance from the origin of the coordinate system to the detector
-     */
+	 *
+	 * @return Distance from the origin of the coordinate system to the detector
+	 */
 	float32 getOriginDetectorDistance() const;
 
 	/** Returns the distance from the source to the detector
 	 * (i.e., the distance between the source and its orthogonal projection onto the detector array).
-     *
-     * @return Distance from the source to the detector
-     */
+	 *
+	 * @return Distance from the source to the detector
+	 */
 	float32 getSourceDetectorDistance() const;
 
-	 /**
-	  * Returns a vector giving the projection direction for a projection and detector index
-	  */
-	 virtual CVector3D getProjectionDirection(int _iProjectionIndex, int _iDetectorIndex) const;
+	/**
+	 * Returns a vector giving the projection direction for a projection and detector index
+	 */
+	virtual CVector3D getProjectionDirection(int _iProjectionIndex, int _iDetectorIndex) const;
 };
 
 // Returns the distance from the origin of the coordinate system to the source.
@@ -210,4 +210,4 @@ inline float32 CConeProjectionGeometry3D::getSourceDetectorDistance() const
 
 } // namespace astra
 
-#endif /* _INC_ASTRA_PARALLELPROJECTIONGEOMETRY3D */
+#endif /* _INC_ASTRA_CONEPROJECTIONGEOMETRY3D */
diff --git a/include/astra/ParallelProjectionGeometry3D.h b/include/astra/ParallelProjectionGeometry3D.h
index 3549984..a981104 100644
--- a/include/astra/ParallelProjectionGeometry3D.h
+++ b/include/astra/ParallelProjectionGeometry3D.h
@@ -123,7 +123,7 @@ public:
 	*/
 	virtual CProjectionGeometry3D* clone() const;
 
-    /** Return true if this geometry instance is the same as the one specified.
+	/** Return true if this geometry instance is the same as the one specified.
 	 *
 	 * @return true if this geometry instance is the same as the one specified.
 	 */
diff --git a/include/astra/ProjectionGeometry3D.h b/include/astra/ProjectionGeometry3D.h
index 72a1a55..20ad8f3 100644
--- a/include/astra/ProjectionGeometry3D.h
+++ b/include/astra/ProjectionGeometry3D.h
@@ -111,11 +111,11 @@ protected:
 	 *  @param _pfProjectionAngles Pointer to an array of projection angles. The angles will be copied from this array. All angles 
 	 *                             are represented in radians and lie in the [0,2pi[ interval.
 	 */
-	CProjectionGeometry3D(int _iProjectionAngleCount, 
-						  int _iDetectorRowCount, 
+	CProjectionGeometry3D(int _iProjectionAngleCount,
+						  int _iDetectorRowCount,
 						  int _iDetectorColCount,
-						  float32 _fDetectorSpacingX, 
-						  float32 _fDetectorSpacingY, 
+						  float32 _fDetectorSpacingX,
+						  float32 _fDetectorSpacingY,
 						  const float32* _pfProjectionAngles);
 
 	/** Copy constructor. 
@@ -147,11 +147,11 @@ protected:
 	 *  @param _pfProjectionAngles Pointer to an array of projection angles. The angles will be copied from this array. All angles 
 	 *                             are represented in radians and lie in the [0,2pi[ interval.
 	 */
-	bool _initialize(int _iProjectionAngleCount, 
-					 int _iDetectorRowCount, 
+	bool _initialize(int _iProjectionAngleCount,
+					 int _iDetectorRowCount,
 					 int _iDetectorColCount,
-					 float32 _fDetectorSpacingX, 
-					 float32 _fDetectorSpacingY, 
+					 float32 _fDetectorSpacingX,
+					 float32 _fDetectorSpacingY,
 					 const float32* _pfProjectionAngles);
 
 public:
diff --git a/include/astra/VolumeGeometry3D.h b/include/astra/VolumeGeometry3D.h
index 4ca8042..e47acbb 100644
--- a/include/astra/VolumeGeometry3D.h
+++ b/include/astra/VolumeGeometry3D.h
@@ -104,7 +104,7 @@ protected:
 	float32 m_fPixelLengthZ;    ///< Depth of a single pixel, in unit lengths.
 	float32 m_fPixelArea;       ///< Area of a single pixel, in unit lengths squared.
 
-    float32 m_fDivPixelLengthX; ///< 1/m_fPixelLengthX, used for fast division.
+	float32 m_fDivPixelLengthX; ///< 1/m_fPixelLengthX, used for fast division.
 	float32 m_fDivPixelLengthY; ///< 1/m_fPixelLengthY, used for fast division.
 	float32 m_fDivPixelLengthZ; ///< 1/m_fPixelLengthZ, used for fast division.
 
@@ -127,7 +127,7 @@ protected:
 
 public:
 
-    /** Default constructor. Sets all numeric member variables to 0 and all pointer member variables to NULL.
+	/** Default constructor. Sets all numeric member variables to 0 and all pointer member variables to NULL.
 	 *
 	 * If an object is constructed using this default constructor, it must always be followed by a call 
 	 * to one of the init() methods before the object can be used. Any use before calling init() is not allowed,
@@ -240,7 +240,7 @@ public:
 	 */
 	bool isInitialized() const;
 
-    /** Return true if this geometry instance is the same as the one specified.
+	/** Return true if this geometry instance is the same as the one specified.
 	 *
 	 * @return true if this geometry instance is the same as the one specified.
 	 */
@@ -318,37 +318,37 @@ public:
 	 */
 	float32 getPixelArea() const;
 
-    /** Get the minimal X-coordinate in the volume window.
+	/** Get the minimal X-coordinate in the volume window.
 	 *
 	 * @return Minimal X-coordinate in the volume window.
 	 */
 	float32 getWindowMinX() const;
 
-    /** Get the minimal Y-coordinate in the volume window.
+	/** Get the minimal Y-coordinate in the volume window.
 	 *
 	 * @return Minimal Y-coordinate in the volume window.
 	 */
 	float32 getWindowMinY() const;
 
-    /** Get the minimal Z-coordinate in the volume window.
+	/** Get the minimal Z-coordinate in the volume window.
 	 *
 	 * @return Minimal Z-coordinate in the volume window.
 	 */
 	float32 getWindowMinZ() const;
 
-    /** Get the maximal X-coordinate in the volume window.
+	/** Get the maximal X-coordinate in the volume window.
 	 *
 	 * @return Maximal X-coordinate in the volume window.
 	 */
 	float32 getWindowMaxX() const;
 
-    /** Get the maximal Y-coordinate in the volume window.
+	/** Get the maximal Y-coordinate in the volume window.
 	 *
 	 * @return Maximal Y-coordinate in the volume window.
 	 */
 	float32 getWindowMaxY() const;
 
-    /** Get the maximal Z-coordinate in the volume window.
+	/** Get the maximal Z-coordinate in the volume window.
 	 *
 	 * @return Maximal Z-coordinate in the volume window.
 	 */
@@ -360,7 +360,7 @@ public:
 	 * @param _iPixelCol Column index of the pixel, in the interval [0..getGridColCount()-1].
 	 * @param _iPixelSlice Slice index of the pixel, in the interval [0..getGridSliceCount()-1].
 	 * @return Computed index of the pixel, in the interval [0..getGridTotCount()-1].
-     */
+	 */
 	int pixelRowColSliceToIndex(int _iPixelRow, int _iPixelCol, int _iPixelSlice) const;
 
 	/** Convert a pixel index (from the interval [0..getGridTotCount()-1] to row, column and slice index.
@@ -440,7 +440,7 @@ public:
 	 * @param _fCoordX X-coordinate.
 	 * @return If the X-coordinate falls within a column of the volume grid, the column index is returned. 
 	 * Otherwise, a value of -1 is returned.
-     */
+	 */
 	int coordXToCol(float32 _fCoordX) const;
 
 	/** Convert a Y-coordinate to a row index in the volume grid.
@@ -448,7 +448,7 @@ public:
 	 * @param _fCoordY Y-coordinate 
 	 * @return If the Y-coordinate falls within a row of the volume grid, the row index is returned. 
 	 * Otherwise, a value of -1 is returned.
-     */
+	 */
 	int coordYToRow(float32 _fCoordY) const;
 
 	/** Convert a Z-coordinate to a slice index in the volume grid.
@@ -456,7 +456,7 @@ public:
 	 * @param _fCoordZ Z-coordinate 
 	 * @return If the Z-coordinate falls within a slice of the volume grid, the slice index is returned. 
 	 * Otherwise, a value of -1 is returned.
-     */
+	 */
 	int coordZToSlice(float32 _fCoordZ) const;
 
 	/** Convert an X-coordinate to a column index in the volume grid.
@@ -464,7 +464,7 @@ public:
 	 * @param _fCoordX X-coordinate.
 	 * @return If the X-coordinate falls within a column of the volume grid, the column index is returned. 
 	 * Otherwise, a value of -1 is returned.
-     */
+	 */
 	float32 coordXToColFloat(float32 _fCoordX) const;
 
 	/** Convert a Y-coordinate to a row index in the volume grid.
@@ -472,7 +472,7 @@ public:
 	 * @param _fCoordY Y-coordinate 
 	 * @return If the Y-coordinate falls within a row of the volume grid, the row index is returned. 
 	 * Otherwise, a value of -1 is returned.
-     */
+	 */
 	float32 coordYToRowFloat(float32 _fCoordY) const;
 
 	/** Convert a Z-coordinate to a slice index in the volume grid.
@@ -480,7 +480,7 @@ public:
 	 * @param _fCoordZ Z-coordinate 
 	 * @return If the Z-coordinate falls within a slice of the volume grid, the slice index is returned. 
 	 * Otherwise, a value of -1 is returned.
-     */
+	 */
 	float32 coordZToSliceFloat(float32 _fCoordZ) const;
 
 	CVolumeGeometry2D * createVolumeGeometry2D() const;
-- 
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