From e8f6dd643fc04588cb8a8eaa8453c0eb6d40e236 Mon Sep 17 00:00:00 2001 From: Willem Jan Palenstijn Date: Fri, 28 Oct 2016 09:35:21 +0200 Subject: Remove unused data3d functions --- include/astra/Float32VolumeData3DMemory.h | 49 ------------------------------- 1 file changed, 49 deletions(-) (limited to 'include/astra/Float32VolumeData3DMemory.h') diff --git a/include/astra/Float32VolumeData3DMemory.h b/include/astra/Float32VolumeData3DMemory.h index 70f0939..4a70f65 100644 --- a/include/astra/Float32VolumeData3DMemory.h +++ b/include/astra/Float32VolumeData3DMemory.h @@ -158,55 +158,6 @@ public: */ CVolumeGeometry3D* getGeometry() const; - /** - * Gets a slice, containing all voxels with a given x (= column) index. - */ - CFloat32VolumeData2D * fetchSliceX(int _iColumnIndex) const; - - /** - * Gets a slice, containing all voxels with a given y (= row) index. - */ - CFloat32VolumeData2D * fetchSliceY(int _iRowIndex) const; - - /** - * Gets a slice, containing all voxels with a given z (= slice) index. - */ - CFloat32VolumeData2D * fetchSliceZ(int _iSliceIndex) const; - - /** - * Gets a slice, containing all voxels with a given x (= column) index. - */ - void returnSliceX(int _iColumnIndex, CFloat32VolumeData2D * _pSliceData); - - /** - * Gets a slice, containing all voxels with a given y (= row) index. - */ - void returnSliceY(int _iRowIndex, CFloat32VolumeData2D * _pSliceData); - - /** - * Copies data from a 2D slice containing all voxels with a given z (= slice) index to the - * 3D memory stored in this class. - */ - void returnSliceZ(int _iSliceIndex, CFloat32VolumeData2D * _pSliceData); - - /** This SLOW function returns a volume value stored a specific index in the array. - * Reading values in this way might cause a lot of unnecessary memory operations, don't - * use it in time-critical code. - * - * @param _iIndex Index in the array if the data were stored completely in main memory - * @return The value the location specified by _iIndex - */ - virtual float32 getVoxelValue(int _iIndex); - - /** This SLOW function stores a voxel value at a specific index in the array. - * Writing values in this way might cause a lot of unnecessary memory operations, don't - * use it in time-critical code. - * - * @param _iIndex Index in the array if the data were stored completely in main memory - * @param _fValue The value to be stored at the location specified by _iIndex - */ - virtual void setVoxelValue(int _iIndex, float32 _fValue); - /** * Overloaded Operator: data = data (pointwise) * -- cgit v1.2.3