From 87ca44ca75a966cb6c1be88b201f9132ee176003 Mon Sep 17 00:00:00 2001 From: Willem Jan Palenstijn Date: Mon, 22 Nov 2021 14:01:19 +0100 Subject: Replace texref by texobj in par3d_fp --- cuda/3d/par3d_fp.cu | 79 +++++++++++++++++++++++++++++------------------------ 1 file changed, 44 insertions(+), 35 deletions(-) (limited to 'cuda/3d') diff --git a/cuda/3d/par3d_fp.cu b/cuda/3d/par3d_fp.cu index 5daddc1..cae75f1 100644 --- a/cuda/3d/par3d_fp.cu +++ b/cuda/3d/par3d_fp.cu @@ -35,10 +35,6 @@ along with the ASTRA Toolbox. If not, see . #include -typedef texture texture3D; - -static texture3D gT_par3DVolumeTexture; - namespace astraCUDA3d { static const unsigned int g_anglesPerBlock = 4; @@ -63,21 +59,26 @@ __constant__ float gC_DetVY[g_MaxAngles]; __constant__ float gC_DetVZ[g_MaxAngles]; -static bool bindVolumeDataTexture(const cudaArray* array) +static bool bindVolumeDataTexture(cudaArray* array, cudaTextureObject_t& texObj) { - cudaChannelFormatDesc channelDesc = cudaCreateChannelDesc(); - - gT_par3DVolumeTexture.addressMode[0] = cudaAddressModeBorder; - gT_par3DVolumeTexture.addressMode[1] = cudaAddressModeBorder; - gT_par3DVolumeTexture.addressMode[2] = cudaAddressModeBorder; - gT_par3DVolumeTexture.filterMode = cudaFilterModeLinear; - gT_par3DVolumeTexture.normalized = false; - - cudaBindTextureToArray(gT_par3DVolumeTexture, array, channelDesc); - - // TODO: error value? - - return true; + cudaChannelFormatDesc channelDesc = + cudaCreateChannelDesc(32, 0, 0, 0, cudaChannelFormatKindFloat); + + cudaResourceDesc resDesc; + memset(&resDesc, 0, sizeof(resDesc)); + resDesc.resType = cudaResourceTypeArray; + resDesc.res.array.array = array; + + cudaTextureDesc texDesc; + memset(&texDesc, 0, sizeof(texDesc)); + texDesc.addressMode[0] = cudaAddressModeBorder; + texDesc.addressMode[1] = cudaAddressModeBorder; + texDesc.addressMode[2] = cudaAddressModeBorder; + texDesc.filterMode = cudaFilterModeLinear; + texDesc.readMode = cudaReadModeElementType; + texDesc.normalizedCoords = 0; + + return checkCuda(cudaCreateTextureObject(&texObj, &resDesc, &texDesc, NULL), "par3d_fp texture"); } @@ -89,7 +90,7 @@ struct DIR_X { __device__ float c0(float x, float y, float z) const { return x; } __device__ float c1(float x, float y, float z) const { return y; } __device__ float c2(float x, float y, float z) const { return z; } - __device__ float tex(float f0, float f1, float f2) const { return tex3D(gT_par3DVolumeTexture, f0, f1, f2); } + __device__ float tex(cudaTextureObject_t tex, float f0, float f1, float f2) const { return tex3D(tex, f0, f1, f2); } __device__ float x(float f0, float f1, float f2) const { return f0; } __device__ float y(float f0, float f1, float f2) const { return f1; } __device__ float z(float f0, float f1, float f2) const { return f2; } @@ -103,7 +104,7 @@ struct DIR_Y { __device__ float c0(float x, float y, float z) const { return y; } __device__ float c1(float x, float y, float z) const { return x; } __device__ float c2(float x, float y, float z) const { return z; } - __device__ float tex(float f0, float f1, float f2) const { return tex3D(gT_par3DVolumeTexture, f1, f0, f2); } + __device__ float tex(cudaTextureObject_t tex, float f0, float f1, float f2) const { return tex3D(tex, f1, f0, f2); } __device__ float x(float f0, float f1, float f2) const { return f1; } __device__ float y(float f0, float f1, float f2) const { return f0; } __device__ float z(float f0, float f1, float f2) const { return f2; } @@ -117,7 +118,7 @@ struct DIR_Z { __device__ float c0(float x, float y, float z) const { return z; } __device__ float c1(float x, float y, float z) const { return x; } __device__ float c2(float x, float y, float z) const { return y; } - __device__ float tex(float f0, float f1, float f2) const { return tex3D(gT_par3DVolumeTexture, f1, f2, f0); } + __device__ float tex(cudaTextureObject_t tex, float f0, float f1, float f2) const { return tex3D(tex, f1, f2, f0); } __device__ float x(float f0, float f1, float f2) const { return f1; } __device__ float y(float f0, float f1, float f2) const { return f2; } __device__ float z(float f0, float f1, float f2) const { return f0; } @@ -145,6 +146,7 @@ struct SCALE_NONCUBE { template __global__ void par3D_FP_t(float* D_projData, unsigned int projPitch, + cudaTextureObject_t tex, unsigned int startSlice, unsigned int startAngle, unsigned int endAngle, const SDimensions3D dims, @@ -210,7 +212,7 @@ __global__ void par3D_FP_t(float* D_projData, unsigned int projPitch, for (int s = startSlice; s < endSlice; ++s) { - fVal += c.tex(f0, f1, f2); + fVal += c.tex(tex, f0, f1, f2); f0 += 1.0f; f1 += a1; f2 += a2; @@ -225,6 +227,7 @@ __global__ void par3D_FP_t(float* D_projData, unsigned int projPitch, // Supersampling version template __global__ void par3D_FP_SS_t(float* D_projData, unsigned int projPitch, + cudaTextureObject_t tex, unsigned int startSlice, unsigned int startAngle, unsigned int endAngle, const SDimensions3D dims, int iRaysPerDetDim, @@ -301,7 +304,7 @@ __global__ void par3D_FP_SS_t(float* D_projData, unsigned int projPitch, for (int s = startSlice; s < endSlice; ++s) { - fVal += c.tex(f0, f1, f2); + fVal += c.tex(tex, f0, f1, f2); f0 += 1.0f; f1 += a1; f2 += a2; @@ -415,7 +418,9 @@ __global__ void par3D_FP_SumSqW_t(float* D_projData, unsigned int projPitch, bool Par3DFP_Array_internal(cudaPitchedPtr D_projData, - const SDimensions3D& dims, unsigned int angleCount, const SPar3DProjection* angles, + cudaTextureObject_t D_texObj, + const SDimensions3D& dims, + unsigned int angleCount, const SPar3DProjection* angles, const SProjectorParams3D& params) { // transfer angles to constant memory @@ -520,29 +525,29 @@ bool Par3DFP_Array_internal(cudaPitchedPtr D_projData, for (unsigned int i = 0; i < dims.iVolX; i += g_blockSlices) if (params.iRaysPerDetDim == 1) if (cube) - par3D_FP_t<<>>((float*)D_projData.ptr, D_projData.pitch/sizeof(float), i, blockStart, blockEnd, dims, scube); + par3D_FP_t<<>>((float*)D_projData.ptr, D_projData.pitch/sizeof(float), D_texObj, i, blockStart, blockEnd, dims, scube); else - par3D_FP_t<<>>((float*)D_projData.ptr, D_projData.pitch/sizeof(float), i, blockStart, blockEnd, dims, snoncubeX); + par3D_FP_t<<>>((float*)D_projData.ptr, D_projData.pitch/sizeof(float), D_texObj,i, blockStart, blockEnd, dims, snoncubeX); else - par3D_FP_SS_t<<>>((float*)D_projData.ptr, D_projData.pitch/sizeof(float), i, blockStart, blockEnd, dims, params.iRaysPerDetDim, snoncubeX); + par3D_FP_SS_t<<>>((float*)D_projData.ptr, D_projData.pitch/sizeof(float), D_texObj,i, blockStart, blockEnd, dims, params.iRaysPerDetDim, snoncubeX); } else if (blockDirection == 1) { for (unsigned int i = 0; i < dims.iVolY; i += g_blockSlices) if (params.iRaysPerDetDim == 1) if (cube) - par3D_FP_t<<>>((float*)D_projData.ptr, D_projData.pitch/sizeof(float), i, blockStart, blockEnd, dims, scube); + par3D_FP_t<<>>((float*)D_projData.ptr, D_projData.pitch/sizeof(float), D_texObj,i, blockStart, blockEnd, dims, scube); else - par3D_FP_t<<>>((float*)D_projData.ptr, D_projData.pitch/sizeof(float), i, blockStart, blockEnd, dims, snoncubeY); + par3D_FP_t<<>>((float*)D_projData.ptr, D_projData.pitch/sizeof(float), D_texObj,i, blockStart, blockEnd, dims, snoncubeY); else - par3D_FP_SS_t<<>>((float*)D_projData.ptr, D_projData.pitch/sizeof(float), i, blockStart, blockEnd, dims, params.iRaysPerDetDim, snoncubeY); + par3D_FP_SS_t<<>>((float*)D_projData.ptr, D_projData.pitch/sizeof(float), D_texObj,i, blockStart, blockEnd, dims, params.iRaysPerDetDim, snoncubeY); } else if (blockDirection == 2) { for (unsigned int i = 0; i < dims.iVolZ; i += g_blockSlices) if (params.iRaysPerDetDim == 1) if (cube) - par3D_FP_t<<>>((float*)D_projData.ptr, D_projData.pitch/sizeof(float), i, blockStart, blockEnd, dims, scube); + par3D_FP_t<<>>((float*)D_projData.ptr, D_projData.pitch/sizeof(float), D_texObj,i, blockStart, blockEnd, dims, scube); else - par3D_FP_t<<>>((float*)D_projData.ptr, D_projData.pitch/sizeof(float), i, blockStart, blockEnd, dims, snoncubeZ); + par3D_FP_t<<>>((float*)D_projData.ptr, D_projData.pitch/sizeof(float), D_texObj,i, blockStart, blockEnd, dims, snoncubeZ); else - par3D_FP_SS_t<<>>((float*)D_projData.ptr, D_projData.pitch/sizeof(float), i, blockStart, blockEnd, dims, params.iRaysPerDetDim, snoncubeZ); + par3D_FP_SS_t<<>>((float*)D_projData.ptr, D_projData.pitch/sizeof(float), D_texObj,i, blockStart, blockEnd, dims, params.iRaysPerDetDim, snoncubeZ); } } @@ -569,10 +574,12 @@ bool Par3DFP(cudaPitchedPtr D_volumeData, const SDimensions3D& dims, const SPar3DProjection* angles, const SProjectorParams3D& params) { + cudaTextureObject_t D_texObj; + // transfer volume to array cudaArray* cuArray = allocateVolumeArray(dims); transferVolumeToArray(D_volumeData, cuArray, dims); - bindVolumeDataTexture(cuArray); + bindVolumeDataTexture(cuArray, D_texObj); bool ret; @@ -584,7 +591,7 @@ bool Par3DFP(cudaPitchedPtr D_volumeData, cudaPitchedPtr D_subprojData = D_projData; D_subprojData.ptr = (char*)D_projData.ptr + iAngle * D_projData.pitch; - ret = Par3DFP_Array_internal(D_subprojData, + ret = Par3DFP_Array_internal(D_subprojData, D_texObj, dims, iEndAngle - iAngle, angles + iAngle, params); if (!ret) @@ -593,6 +600,8 @@ bool Par3DFP(cudaPitchedPtr D_volumeData, cudaFreeArray(cuArray); + cudaDestroyTextureObject(D_texObj); + return ret; } -- cgit v1.2.3 From 26fd23c53f35e374618b660a82d9de1755490a62 Mon Sep 17 00:00:00 2001 From: Willem Jan Palenstijn Date: Mon, 22 Nov 2021 14:01:25 +0100 Subject: Replace texref by texobj in cone_fp --- cuda/3d/cone_fp.cu | 78 +++++++++++++++++++++++++++++------------------------- 1 file changed, 42 insertions(+), 36 deletions(-) (limited to 'cuda/3d') diff --git a/cuda/3d/cone_fp.cu b/cuda/3d/cone_fp.cu index 2c3d1f6..e49ea24 100644 --- a/cuda/3d/cone_fp.cu +++ b/cuda/3d/cone_fp.cu @@ -35,10 +35,6 @@ along with the ASTRA Toolbox. If not, see . #include -typedef texture texture3D; - -static texture3D gT_coneVolumeTexture; - namespace astraCUDA3d { static const unsigned int g_anglesPerBlock = 4; @@ -63,21 +59,26 @@ __constant__ float gC_DetVY[g_MaxAngles]; __constant__ float gC_DetVZ[g_MaxAngles]; -bool bindVolumeDataTexture(const cudaArray* array) +bool bindVolumeDataTexture(cudaArray* array, cudaTextureObject_t& texObj) { - cudaChannelFormatDesc channelDesc = cudaCreateChannelDesc(); - - gT_coneVolumeTexture.addressMode[0] = cudaAddressModeBorder; - gT_coneVolumeTexture.addressMode[1] = cudaAddressModeBorder; - gT_coneVolumeTexture.addressMode[2] = cudaAddressModeBorder; - gT_coneVolumeTexture.filterMode = cudaFilterModeLinear; - gT_coneVolumeTexture.normalized = false; - - cudaBindTextureToArray(gT_coneVolumeTexture, array, channelDesc); - - // TODO: error value? - - return true; + cudaChannelFormatDesc channelDesc = + cudaCreateChannelDesc(32, 0, 0, 0, cudaChannelFormatKindFloat); + + cudaResourceDesc resDesc; + memset(&resDesc, 0, sizeof(resDesc)); + resDesc.resType = cudaResourceTypeArray; + resDesc.res.array.array = array; + + cudaTextureDesc texDesc; + memset(&texDesc, 0, sizeof(texDesc)); + texDesc.addressMode[0] = cudaAddressModeBorder; + texDesc.addressMode[1] = cudaAddressModeBorder; + texDesc.addressMode[2] = cudaAddressModeBorder; + texDesc.filterMode = cudaFilterModeLinear; + texDesc.readMode = cudaReadModeElementType; + texDesc.normalizedCoords = 0; + + return checkCuda(cudaCreateTextureObject(&texObj, &resDesc, &texDesc, NULL), "cone_fp texture"); } @@ -89,7 +90,7 @@ struct DIR_X { __device__ float c0(float x, float y, float z) const { return x; } __device__ float c1(float x, float y, float z) const { return y; } __device__ float c2(float x, float y, float z) const { return z; } - __device__ float tex(float f0, float f1, float f2) const { return tex3D(gT_coneVolumeTexture, f0, f1, f2); } + __device__ float tex(cudaTextureObject_t tex, float f0, float f1, float f2) const { return tex3D(tex, f0, f1, f2); } __device__ float x(float f0, float f1, float f2) const { return f0; } __device__ float y(float f0, float f1, float f2) const { return f1; } __device__ float z(float f0, float f1, float f2) const { return f2; } @@ -103,7 +104,7 @@ struct DIR_Y { __device__ float c0(float x, float y, float z) const { return y; } __device__ float c1(float x, float y, float z) const { return x; } __device__ float c2(float x, float y, float z) const { return z; } - __device__ float tex(float f0, float f1, float f2) const { return tex3D(gT_coneVolumeTexture, f1, f0, f2); } + __device__ float tex(cudaTextureObject_t tex, float f0, float f1, float f2) const { return tex3D(tex, f1, f0, f2); } __device__ float x(float f0, float f1, float f2) const { return f1; } __device__ float y(float f0, float f1, float f2) const { return f0; } __device__ float z(float f0, float f1, float f2) const { return f2; } @@ -117,7 +118,7 @@ struct DIR_Z { __device__ float c0(float x, float y, float z) const { return z; } __device__ float c1(float x, float y, float z) const { return x; } __device__ float c2(float x, float y, float z) const { return y; } - __device__ float tex(float f0, float f1, float f2) const { return tex3D(gT_coneVolumeTexture, f1, f2, f0); } + __device__ float tex(cudaTextureObject_t tex, float f0, float f1, float f2) const { return tex3D(tex, f1, f2, f0); } __device__ float x(float f0, float f1, float f2) const { return f1; } __device__ float y(float f0, float f1, float f2) const { return f2; } __device__ float z(float f0, float f1, float f2) const { return f0; } @@ -144,6 +145,7 @@ struct SCALE_NONCUBE { template __global__ void cone_FP_t(float* D_projData, unsigned int projPitch, + cudaTextureObject_t tex, unsigned int startSlice, unsigned int startAngle, unsigned int endAngle, const SDimensions3D dims, @@ -208,7 +210,7 @@ __global__ void cone_FP_t(float* D_projData, unsigned int projPitch, for (int s = startSlice; s < endSlice; ++s) { - fVal += c.tex(f0, f1, f2); + fVal += c.tex(tex, f0, f1, f2); f0 += 1.0f; f1 += a1; f2 += a2; @@ -222,6 +224,7 @@ __global__ void cone_FP_t(float* D_projData, unsigned int projPitch, template __global__ void cone_FP_SS_t(float* D_projData, unsigned int projPitch, + cudaTextureObject_t tex, unsigned int startSlice, unsigned int startAngle, unsigned int endAngle, const SDimensions3D dims, int iRaysPerDetDim, @@ -295,7 +298,7 @@ __global__ void cone_FP_SS_t(float* D_projData, unsigned int projPitch, for (int s = startSlice; s < endSlice; ++s) { - fVal += c.tex(f0, f1, f2); + fVal += c.tex(tex, f0, f1, f2); f0 += 1.0f; f1 += a1; f2 += a2; @@ -313,7 +316,9 @@ __global__ void cone_FP_SS_t(float* D_projData, unsigned int projPitch, bool ConeFP_Array_internal(cudaPitchedPtr D_projData, - const SDimensions3D& dims, unsigned int angleCount, const SConeProjection* angles, + cudaTextureObject_t D_texObj, + const SDimensions3D& dims, + unsigned int angleCount, const SConeProjection* angles, const SProjectorParams3D& params) { // transfer angles to constant memory @@ -419,29 +424,29 @@ bool ConeFP_Array_internal(cudaPitchedPtr D_projData, for (unsigned int i = 0; i < dims.iVolX; i += g_blockSlices) if (params.iRaysPerDetDim == 1) if (cube) - cone_FP_t<<>>((float*)D_projData.ptr, D_projData.pitch/sizeof(float), i, blockStart, blockEnd, dims, scube); + cone_FP_t<<>>((float*)D_projData.ptr, D_projData.pitch/sizeof(float), D_texObj, i, blockStart, blockEnd, dims, scube); else - cone_FP_t<<>>((float*)D_projData.ptr, D_projData.pitch/sizeof(float), i, blockStart, blockEnd, dims, snoncubeX); + cone_FP_t<<>>((float*)D_projData.ptr, D_projData.pitch/sizeof(float), D_texObj, i, blockStart, blockEnd, dims, snoncubeX); else - cone_FP_SS_t<<>>((float*)D_projData.ptr, D_projData.pitch/sizeof(float), i, blockStart, blockEnd, dims, params.iRaysPerDetDim, snoncubeX); + cone_FP_SS_t<<>>((float*)D_projData.ptr, D_projData.pitch/sizeof(float), D_texObj, i, blockStart, blockEnd, dims, params.iRaysPerDetDim, snoncubeX); } else if (blockDirection == 1) { for (unsigned int i = 0; i < dims.iVolY; i += g_blockSlices) if (params.iRaysPerDetDim == 1) if (cube) - cone_FP_t<<>>((float*)D_projData.ptr, D_projData.pitch/sizeof(float), i, blockStart, blockEnd, dims, scube); + cone_FP_t<<>>((float*)D_projData.ptr, D_projData.pitch/sizeof(float), D_texObj, i, blockStart, blockEnd, dims, scube); else - cone_FP_t<<>>((float*)D_projData.ptr, D_projData.pitch/sizeof(float), i, blockStart, blockEnd, dims, snoncubeY); + cone_FP_t<<>>((float*)D_projData.ptr, D_projData.pitch/sizeof(float), D_texObj, i, blockStart, blockEnd, dims, snoncubeY); else - cone_FP_SS_t<<>>((float*)D_projData.ptr, D_projData.pitch/sizeof(float), i, blockStart, blockEnd, dims, params.iRaysPerDetDim, snoncubeY); + cone_FP_SS_t<<>>((float*)D_projData.ptr, D_projData.pitch/sizeof(float), D_texObj, i, blockStart, blockEnd, dims, params.iRaysPerDetDim, snoncubeY); } else if (blockDirection == 2) { for (unsigned int i = 0; i < dims.iVolZ; i += g_blockSlices) if (params.iRaysPerDetDim == 1) if (cube) - cone_FP_t<<>>((float*)D_projData.ptr, D_projData.pitch/sizeof(float), i, blockStart, blockEnd, dims, scube); + cone_FP_t<<>>((float*)D_projData.ptr, D_projData.pitch/sizeof(float), D_texObj, i, blockStart, blockEnd, dims, scube); else - cone_FP_t<<>>((float*)D_projData.ptr, D_projData.pitch/sizeof(float), i, blockStart, blockEnd, dims, snoncubeZ); + cone_FP_t<<>>((float*)D_projData.ptr, D_projData.pitch/sizeof(float), D_texObj, i, blockStart, blockEnd, dims, snoncubeZ); else - cone_FP_SS_t<<>>((float*)D_projData.ptr, D_projData.pitch/sizeof(float), i, blockStart, blockEnd, dims, params.iRaysPerDetDim, snoncubeZ); + cone_FP_SS_t<<>>((float*)D_projData.ptr, D_projData.pitch/sizeof(float), D_texObj, i, blockStart, blockEnd, dims, params.iRaysPerDetDim, snoncubeZ); } } @@ -469,11 +474,12 @@ bool ConeFP(cudaPitchedPtr D_volumeData, const SDimensions3D& dims, const SConeProjection* angles, const SProjectorParams3D& params) { - // transfer volume to array + cudaTextureObject_t D_texObj; + // transfer volume to array cudaArray* cuArray = allocateVolumeArray(dims); transferVolumeToArray(D_volumeData, cuArray, dims); - bindVolumeDataTexture(cuArray); + bindVolumeDataTexture(cuArray, D_texObj); bool ret; @@ -485,7 +491,7 @@ bool ConeFP(cudaPitchedPtr D_volumeData, cudaPitchedPtr D_subprojData = D_projData; D_subprojData.ptr = (char*)D_projData.ptr + iAngle * D_projData.pitch; - ret = ConeFP_Array_internal(D_subprojData, + ret = ConeFP_Array_internal(D_subprojData, D_texObj, dims, iEndAngle - iAngle, angles + iAngle, params); if (!ret) -- cgit v1.2.3 From 1902175e8c10ee6e7175c6b0051e524e954f6da9 Mon Sep 17 00:00:00 2001 From: Willem Jan Palenstijn Date: Mon, 22 Nov 2021 14:01:41 +0100 Subject: Replace texref by texobj in par3d_bp --- cuda/3d/par3d_bp.cu | 67 +++++++++++++++++++++++++++++------------------------ 1 file changed, 37 insertions(+), 30 deletions(-) (limited to 'cuda/3d') diff --git a/cuda/3d/par3d_bp.cu b/cuda/3d/par3d_bp.cu index 1dc75ce..748086e 100644 --- a/cuda/3d/par3d_bp.cu +++ b/cuda/3d/par3d_bp.cu @@ -35,10 +35,6 @@ along with the ASTRA Toolbox. If not, see . #include -typedef texture texture3D; - -static texture3D gT_par3DProjTexture; - namespace astraCUDA3d { static const unsigned int g_volBlockZ = 6; @@ -58,26 +54,31 @@ __constant__ DevPar3DParams gC_C[g_MaxAngles]; __constant__ float gC_scale[g_MaxAngles]; -static bool bindProjDataTexture(const cudaArray* array) +static bool bindProjDataTexture(cudaArray* array, cudaTextureObject_t& texObj) { - cudaChannelFormatDesc channelDesc = cudaCreateChannelDesc(); - - gT_par3DProjTexture.addressMode[0] = cudaAddressModeBorder; - gT_par3DProjTexture.addressMode[1] = cudaAddressModeBorder; - gT_par3DProjTexture.addressMode[2] = cudaAddressModeBorder; - gT_par3DProjTexture.filterMode = cudaFilterModeLinear; - gT_par3DProjTexture.normalized = false; - - cudaBindTextureToArray(gT_par3DProjTexture, array, channelDesc); - - // TODO: error value? - - return true; + cudaChannelFormatDesc channelDesc = + cudaCreateChannelDesc(32, 0, 0, 0, cudaChannelFormatKindFloat); + + cudaResourceDesc resDesc; + memset(&resDesc, 0, sizeof(resDesc)); + resDesc.resType = cudaResourceTypeArray; + resDesc.res.array.array = array; + + cudaTextureDesc texDesc; + memset(&texDesc, 0, sizeof(texDesc)); + texDesc.addressMode[0] = cudaAddressModeBorder; + texDesc.addressMode[1] = cudaAddressModeBorder; + texDesc.addressMode[2] = cudaAddressModeBorder; + texDesc.filterMode = cudaFilterModeLinear; + texDesc.readMode = cudaReadModeElementType; + texDesc.normalizedCoords = 0; + + return checkCuda(cudaCreateTextureObject(&texObj, &resDesc, &texDesc, NULL), "par3d_bp texture"); } template -__global__ void dev_par3D_BP(void* D_volData, unsigned int volPitch, int startAngle, int angleOffset, const SDimensions3D dims, float fOutputScale) +__global__ void dev_par3D_BP(void* D_volData, unsigned int volPitch, cudaTextureObject_t tex, int startAngle, int angleOffset, const SDimensions3D dims, float fOutputScale) { float* volData = (float*)D_volData; @@ -125,7 +126,7 @@ __global__ void dev_par3D_BP(void* D_volData, unsigned int volPitch, int startAn for (int idx = 0; idx < ZSIZE; ++idx) { - float fVal = tex3D(gT_par3DProjTexture, fU, fAngle, fV); + float fVal = tex3D(tex, fU, fAngle, fV); Z[idx] += fVal * fS; fU += fCu.z; @@ -144,7 +145,7 @@ __global__ void dev_par3D_BP(void* D_volData, unsigned int volPitch, int startAn } // supersampling version -__global__ void dev_par3D_BP_SS(void* D_volData, unsigned int volPitch, int startAngle, int angleOffset, const SDimensions3D dims, int iRaysPerVoxelDim, float fOutputScale) +__global__ void dev_par3D_BP_SS(void* D_volData, unsigned int volPitch, cudaTextureObject_t tex, int startAngle, int angleOffset, const SDimensions3D dims, int iRaysPerVoxelDim, float fOutputScale) { float* volData = (float*)D_volData; @@ -206,7 +207,7 @@ __global__ void dev_par3D_BP_SS(void* D_volData, unsigned int volPitch, int star const float fU = fCu.w + fXs * fCu.x + fYs * fCu.y + fZs * fCu.z; const float fV = fCv.w + fXs * fCv.x + fYs * fCv.y + fZs * fCv.z; - fVal += tex3D(gT_par3DProjTexture, fU, fAngle, fV) * fS; + fVal += tex3D(tex, fU, fAngle, fV) * fS; fZs += fSubStep; } fYs += fSubStep; @@ -259,18 +260,21 @@ bool Par3DBP_Array(cudaPitchedPtr D_volumeData, const SDimensions3D& dims, const SPar3DProjection* angles, const SProjectorParams3D& params) { - bindProjDataTexture(D_projArray); + cudaTextureObject_t D_texObj; + bindProjDataTexture(D_projArray, D_texObj); float fOutputScale = params.fOutputScale * params.fVolScaleX * params.fVolScaleY * params.fVolScaleZ; + bool ok = true; + for (unsigned int th = 0; th < dims.iProjAngles; th += g_MaxAngles) { unsigned int angleCount = g_MaxAngles; if (th + angleCount > dims.iProjAngles) angleCount = dims.iProjAngles - th; - bool ok = transferConstants(angles, angleCount, params); + ok = transferConstants(angles, angleCount, params); if (!ok) - return false; + break; dim3 dimBlock(g_volBlockX, g_volBlockY); @@ -283,23 +287,26 @@ bool Par3DBP_Array(cudaPitchedPtr D_volumeData, // printf("Calling BP: %d, %dx%d, %dx%d to %p\n", i, dimBlock.x, dimBlock.y, dimGrid.x, dimGrid.y, (void*)D_volumeData.ptr); if (params.iRaysPerVoxelDim == 1) { if (dims.iVolZ == 1) { - dev_par3D_BP<1><<>>(D_volumeData.ptr, D_volumeData.pitch/sizeof(float), i, th, dims, fOutputScale); + dev_par3D_BP<1><<>>(D_volumeData.ptr, D_volumeData.pitch/sizeof(float), D_texObj, i, th, dims, fOutputScale); } else { - dev_par3D_BP<<>>(D_volumeData.ptr, D_volumeData.pitch/sizeof(float), i, th, dims, fOutputScale); + dev_par3D_BP<<>>(D_volumeData.ptr, D_volumeData.pitch/sizeof(float), D_texObj, i, th, dims, fOutputScale); } } else - dev_par3D_BP_SS<<>>(D_volumeData.ptr, D_volumeData.pitch/sizeof(float), i, th, dims, params.iRaysPerVoxelDim, fOutputScale); + dev_par3D_BP_SS<<>>(D_volumeData.ptr, D_volumeData.pitch/sizeof(float), D_texObj, i, th, dims, params.iRaysPerVoxelDim, fOutputScale); } // TODO: Consider not synchronizing here, if possible. - if (!checkCuda(cudaThreadSynchronize(), "cone_bp")) - return false; + ok = checkCuda(cudaThreadSynchronize(), "cone_bp"); + if (!ok) + break; angles = angles + angleCount; // printf("%f\n", toc(t)); } + cudaDestroyTextureObject(D_texObj); + return true; } -- cgit v1.2.3 From 3aa424220e6c64099b64ab15e6489d296431f542 Mon Sep 17 00:00:00 2001 From: Willem Jan Palenstijn Date: Mon, 22 Nov 2021 14:01:47 +0100 Subject: Replace texref by texobj in cone_bp --- cuda/3d/cone_bp.cu | 76 ++++++++++++++++++++++++++++++------------------------ 1 file changed, 42 insertions(+), 34 deletions(-) (limited to 'cuda/3d') diff --git a/cuda/3d/cone_bp.cu b/cuda/3d/cone_bp.cu index e265304..3092467 100644 --- a/cuda/3d/cone_bp.cu +++ b/cuda/3d/cone_bp.cu @@ -35,10 +35,6 @@ along with the ASTRA Toolbox. If not, see . #include -typedef texture texture3D; - -static texture3D gT_coneProjTexture; - namespace astraCUDA3d { static const unsigned int g_volBlockZ = 6; @@ -57,28 +53,35 @@ struct DevConeParams { __constant__ DevConeParams gC_C[g_MaxAngles]; -bool bindProjDataTexture(const cudaArray* array) +bool bindProjDataTexture(cudaArray* array, cudaTextureObject_t& texObj) { - cudaChannelFormatDesc channelDesc = cudaCreateChannelDesc(); - - gT_coneProjTexture.addressMode[0] = cudaAddressModeBorder; - gT_coneProjTexture.addressMode[1] = cudaAddressModeBorder; - gT_coneProjTexture.addressMode[2] = cudaAddressModeBorder; - gT_coneProjTexture.filterMode = cudaFilterModeLinear; - gT_coneProjTexture.normalized = false; - - cudaBindTextureToArray(gT_coneProjTexture, array, channelDesc); - - // TODO: error value? - - return true; + cudaChannelFormatDesc channelDesc = + cudaCreateChannelDesc(32, 0, 0, 0, cudaChannelFormatKindFloat); + + cudaResourceDesc resDesc; + memset(&resDesc, 0, sizeof(resDesc)); + resDesc.resType = cudaResourceTypeArray; + resDesc.res.array.array = array; + + cudaTextureDesc texDesc; + memset(&texDesc, 0, sizeof(texDesc)); + texDesc.addressMode[0] = cudaAddressModeBorder; + texDesc.addressMode[1] = cudaAddressModeBorder; + texDesc.addressMode[2] = cudaAddressModeBorder; + texDesc.filterMode = cudaFilterModeLinear; + texDesc.readMode = cudaReadModeElementType; + texDesc.normalizedCoords = 0; + + return checkCuda(cudaCreateTextureObject(&texObj, &resDesc, &texDesc, NULL), "cone_bp texture"); } //__launch_bounds__(32*16, 4) template -__global__ void dev_cone_BP(void* D_volData, unsigned int volPitch, int startAngle, - int angleOffset, const astraCUDA3d::SDimensions3D dims, +__global__ void dev_cone_BP(void* D_volData, unsigned int volPitch, + cudaTextureObject_t tex, + int startAngle, int angleOffset, + const astraCUDA3d::SDimensions3D dims, float fOutputScale) { float* volData = (float*)D_volData; @@ -133,7 +136,7 @@ __global__ void dev_cone_BP(void* D_volData, unsigned int volPitch, int startAng fr = __fdividef(1.0f, fDen); fU = fUNum * fr; fV = fVNum * fr; - float fVal = tex3D(gT_coneProjTexture, fU, fAngle, fV); + float fVal = tex3D(tex, fU, fAngle, fV); Z[idx] += fr*fr*fVal; fUNum += fCu.z; @@ -154,7 +157,7 @@ __global__ void dev_cone_BP(void* D_volData, unsigned int volPitch, int startAng // supersampling version -__global__ void dev_cone_BP_SS(void* D_volData, unsigned int volPitch, int startAngle, int angleOffset, const SDimensions3D dims, int iRaysPerVoxelDim, float fOutputScale) +__global__ void dev_cone_BP_SS(void* D_volData, unsigned int volPitch, cudaTextureObject_t tex, int startAngle, int angleOffset, const SDimensions3D dims, int iRaysPerVoxelDim, float fOutputScale) { float* volData = (float*)D_volData; @@ -220,7 +223,7 @@ __global__ void dev_cone_BP_SS(void* D_volData, unsigned int volPitch, int start const float fU = fUNum * fr; const float fV = fVNum * fr; - fVal += tex3D(gT_coneProjTexture, fU, fAngle, fV) * fr * fr; + fVal += tex3D(tex, fU, fAngle, fV) * fr * fr; fZs += fSubStep; } @@ -313,7 +316,8 @@ bool ConeBP_Array(cudaPitchedPtr D_volumeData, const SDimensions3D& dims, const SConeProjection* angles, const SProjectorParams3D& params) { - bindProjDataTexture(D_projArray); + cudaTextureObject_t D_texObj; + bindProjDataTexture(D_projArray, D_texObj); float fOutputScale; if (params.bFDKWeighting) { @@ -323,14 +327,16 @@ bool ConeBP_Array(cudaPitchedPtr D_volumeData, fOutputScale = params.fOutputScale * (params.fVolScaleX * params.fVolScaleY * params.fVolScaleZ); } + bool ok = true; + for (unsigned int th = 0; th < dims.iProjAngles; th += g_MaxAngles) { unsigned int angleCount = g_MaxAngles; if (th + angleCount > dims.iProjAngles) angleCount = dims.iProjAngles - th; - bool ok = transferConstants(angles, angleCount, params); + ok = transferConstants(angles, angleCount, params); if (!ok) - return false; + break; dim3 dimBlock(g_volBlockX, g_volBlockY); @@ -343,31 +349,33 @@ bool ConeBP_Array(cudaPitchedPtr D_volumeData, // printf("Calling BP: %d, %dx%d, %dx%d to %p\n", i, dimBlock.x, dimBlock.y, dimGrid.x, dimGrid.y, (void*)D_volumeData.ptr); if (params.bFDKWeighting) { if (dims.iVolZ == 1) { - dev_cone_BP<<>>(D_volumeData.ptr, D_volumeData.pitch/sizeof(float), i, th, dims, fOutputScale); + dev_cone_BP<<>>(D_volumeData.ptr, D_volumeData.pitch/sizeof(float), D_texObj, i, th, dims, fOutputScale); } else { - dev_cone_BP<<>>(D_volumeData.ptr, D_volumeData.pitch/sizeof(float), i, th, dims, fOutputScale); + dev_cone_BP<<>>(D_volumeData.ptr, D_volumeData.pitch/sizeof(float), D_texObj, i, th, dims, fOutputScale); } } else if (params.iRaysPerVoxelDim == 1) { if (dims.iVolZ == 1) { - dev_cone_BP<<>>(D_volumeData.ptr, D_volumeData.pitch/sizeof(float), i, th, dims, fOutputScale); + dev_cone_BP<<>>(D_volumeData.ptr, D_volumeData.pitch/sizeof(float), D_texObj, i, th, dims, fOutputScale); } else { - dev_cone_BP<<>>(D_volumeData.ptr, D_volumeData.pitch/sizeof(float), i, th, dims, fOutputScale); + dev_cone_BP<<>>(D_volumeData.ptr, D_volumeData.pitch/sizeof(float), D_texObj, i, th, dims, fOutputScale); } } else - dev_cone_BP_SS<<>>(D_volumeData.ptr, D_volumeData.pitch/sizeof(float), i, th, dims, params.iRaysPerVoxelDim, fOutputScale); + dev_cone_BP_SS<<>>(D_volumeData.ptr, D_volumeData.pitch/sizeof(float), D_texObj, i, th, dims, params.iRaysPerVoxelDim, fOutputScale); } // TODO: Consider not synchronizing here, if possible. - if (!checkCuda(cudaThreadSynchronize(), "cone_bp")) - return false; + ok = checkCuda(cudaThreadSynchronize(), "cone_bp"); + if (!ok) + break; angles = angles + angleCount; // printf("%f\n", toc(t)); } + cudaDestroyTextureObject(D_texObj); - return true; + return ok; } bool ConeBP(cudaPitchedPtr D_volumeData, -- cgit v1.2.3 From d4645875801d29402b1e3f2a42a5d9902a37a718 Mon Sep 17 00:00:00 2001 From: Willem Jan Palenstijn Date: Mon, 22 Nov 2021 14:14:55 +0100 Subject: De-duplicate 3D texture object creation --- cuda/3d/cone_bp.cu | 26 ++------------------------ cuda/3d/cone_fp.cu | 32 ++++++-------------------------- cuda/3d/par3d_bp.cu | 26 ++------------------------ cuda/3d/par3d_fp.cu | 31 ++++++------------------------- cuda/3d/util3d.cu | 22 ++++++++++++++++++++++ 5 files changed, 38 insertions(+), 99 deletions(-) (limited to 'cuda/3d') diff --git a/cuda/3d/cone_bp.cu b/cuda/3d/cone_bp.cu index 3092467..41d781c 100644 --- a/cuda/3d/cone_bp.cu +++ b/cuda/3d/cone_bp.cu @@ -53,29 +53,6 @@ struct DevConeParams { __constant__ DevConeParams gC_C[g_MaxAngles]; -bool bindProjDataTexture(cudaArray* array, cudaTextureObject_t& texObj) -{ - cudaChannelFormatDesc channelDesc = - cudaCreateChannelDesc(32, 0, 0, 0, cudaChannelFormatKindFloat); - - cudaResourceDesc resDesc; - memset(&resDesc, 0, sizeof(resDesc)); - resDesc.resType = cudaResourceTypeArray; - resDesc.res.array.array = array; - - cudaTextureDesc texDesc; - memset(&texDesc, 0, sizeof(texDesc)); - texDesc.addressMode[0] = cudaAddressModeBorder; - texDesc.addressMode[1] = cudaAddressModeBorder; - texDesc.addressMode[2] = cudaAddressModeBorder; - texDesc.filterMode = cudaFilterModeLinear; - texDesc.readMode = cudaReadModeElementType; - texDesc.normalizedCoords = 0; - - return checkCuda(cudaCreateTextureObject(&texObj, &resDesc, &texDesc, NULL), "cone_bp texture"); -} - - //__launch_bounds__(32*16, 4) template __global__ void dev_cone_BP(void* D_volData, unsigned int volPitch, @@ -317,7 +294,8 @@ bool ConeBP_Array(cudaPitchedPtr D_volumeData, const SProjectorParams3D& params) { cudaTextureObject_t D_texObj; - bindProjDataTexture(D_projArray, D_texObj); + if (!createTextureObject3D(D_projArray, D_texObj)) + return false; float fOutputScale; if (params.bFDKWeighting) { diff --git a/cuda/3d/cone_fp.cu b/cuda/3d/cone_fp.cu index e49ea24..2ef58ee 100644 --- a/cuda/3d/cone_fp.cu +++ b/cuda/3d/cone_fp.cu @@ -59,29 +59,6 @@ __constant__ float gC_DetVY[g_MaxAngles]; __constant__ float gC_DetVZ[g_MaxAngles]; -bool bindVolumeDataTexture(cudaArray* array, cudaTextureObject_t& texObj) -{ - cudaChannelFormatDesc channelDesc = - cudaCreateChannelDesc(32, 0, 0, 0, cudaChannelFormatKindFloat); - - cudaResourceDesc resDesc; - memset(&resDesc, 0, sizeof(resDesc)); - resDesc.resType = cudaResourceTypeArray; - resDesc.res.array.array = array; - - cudaTextureDesc texDesc; - memset(&texDesc, 0, sizeof(texDesc)); - texDesc.addressMode[0] = cudaAddressModeBorder; - texDesc.addressMode[1] = cudaAddressModeBorder; - texDesc.addressMode[2] = cudaAddressModeBorder; - texDesc.filterMode = cudaFilterModeLinear; - texDesc.readMode = cudaReadModeElementType; - texDesc.normalizedCoords = 0; - - return checkCuda(cudaCreateTextureObject(&texObj, &resDesc, &texDesc, NULL), "cone_fp texture"); -} - - // x=0, y=1, z=2 struct DIR_X { __device__ float nSlices(const SDimensions3D& dims) const { return dims.iVolX; } @@ -474,12 +451,15 @@ bool ConeFP(cudaPitchedPtr D_volumeData, const SDimensions3D& dims, const SConeProjection* angles, const SProjectorParams3D& params) { - cudaTextureObject_t D_texObj; - // transfer volume to array cudaArray* cuArray = allocateVolumeArray(dims); transferVolumeToArray(D_volumeData, cuArray, dims); - bindVolumeDataTexture(cuArray, D_texObj); + + cudaTextureObject_t D_texObj; + if (!createTextureObject3D(cuArray, D_texObj)) { + cudaFreeArray(cuArray); + return false; + } bool ret; diff --git a/cuda/3d/par3d_bp.cu b/cuda/3d/par3d_bp.cu index 748086e..27d95fe 100644 --- a/cuda/3d/par3d_bp.cu +++ b/cuda/3d/par3d_bp.cu @@ -54,29 +54,6 @@ __constant__ DevPar3DParams gC_C[g_MaxAngles]; __constant__ float gC_scale[g_MaxAngles]; -static bool bindProjDataTexture(cudaArray* array, cudaTextureObject_t& texObj) -{ - cudaChannelFormatDesc channelDesc = - cudaCreateChannelDesc(32, 0, 0, 0, cudaChannelFormatKindFloat); - - cudaResourceDesc resDesc; - memset(&resDesc, 0, sizeof(resDesc)); - resDesc.resType = cudaResourceTypeArray; - resDesc.res.array.array = array; - - cudaTextureDesc texDesc; - memset(&texDesc, 0, sizeof(texDesc)); - texDesc.addressMode[0] = cudaAddressModeBorder; - texDesc.addressMode[1] = cudaAddressModeBorder; - texDesc.addressMode[2] = cudaAddressModeBorder; - texDesc.filterMode = cudaFilterModeLinear; - texDesc.readMode = cudaReadModeElementType; - texDesc.normalizedCoords = 0; - - return checkCuda(cudaCreateTextureObject(&texObj, &resDesc, &texDesc, NULL), "par3d_bp texture"); -} - - template __global__ void dev_par3D_BP(void* D_volData, unsigned int volPitch, cudaTextureObject_t tex, int startAngle, int angleOffset, const SDimensions3D dims, float fOutputScale) { @@ -261,7 +238,8 @@ bool Par3DBP_Array(cudaPitchedPtr D_volumeData, const SProjectorParams3D& params) { cudaTextureObject_t D_texObj; - bindProjDataTexture(D_projArray, D_texObj); + if (!createTextureObject3D(D_projArray, D_texObj)) + return false; float fOutputScale = params.fOutputScale * params.fVolScaleX * params.fVolScaleY * params.fVolScaleZ; diff --git a/cuda/3d/par3d_fp.cu b/cuda/3d/par3d_fp.cu index cae75f1..b2178ec 100644 --- a/cuda/3d/par3d_fp.cu +++ b/cuda/3d/par3d_fp.cu @@ -59,29 +59,6 @@ __constant__ float gC_DetVY[g_MaxAngles]; __constant__ float gC_DetVZ[g_MaxAngles]; -static bool bindVolumeDataTexture(cudaArray* array, cudaTextureObject_t& texObj) -{ - cudaChannelFormatDesc channelDesc = - cudaCreateChannelDesc(32, 0, 0, 0, cudaChannelFormatKindFloat); - - cudaResourceDesc resDesc; - memset(&resDesc, 0, sizeof(resDesc)); - resDesc.resType = cudaResourceTypeArray; - resDesc.res.array.array = array; - - cudaTextureDesc texDesc; - memset(&texDesc, 0, sizeof(texDesc)); - texDesc.addressMode[0] = cudaAddressModeBorder; - texDesc.addressMode[1] = cudaAddressModeBorder; - texDesc.addressMode[2] = cudaAddressModeBorder; - texDesc.filterMode = cudaFilterModeLinear; - texDesc.readMode = cudaReadModeElementType; - texDesc.normalizedCoords = 0; - - return checkCuda(cudaCreateTextureObject(&texObj, &resDesc, &texDesc, NULL), "par3d_fp texture"); -} - - // x=0, y=1, z=2 struct DIR_X { __device__ float nSlices(const SDimensions3D& dims) const { return dims.iVolX; } @@ -574,12 +551,16 @@ bool Par3DFP(cudaPitchedPtr D_volumeData, const SDimensions3D& dims, const SPar3DProjection* angles, const SProjectorParams3D& params) { - cudaTextureObject_t D_texObj; // transfer volume to array cudaArray* cuArray = allocateVolumeArray(dims); transferVolumeToArray(D_volumeData, cuArray, dims); - bindVolumeDataTexture(cuArray, D_texObj); + + cudaTextureObject_t D_texObj; + if (!createTextureObject3D(cuArray, D_texObj)) { + cudaFreeArray(cuArray); + return false; + } bool ret; diff --git a/cuda/3d/util3d.cu b/cuda/3d/util3d.cu index 71b5668..3dc915d 100644 --- a/cuda/3d/util3d.cu +++ b/cuda/3d/util3d.cu @@ -378,6 +378,28 @@ bool transferHostProjectionsToArray(const float *projData, cudaArray* array, con return checkCuda(cudaMemcpy3D(&p), "transferHostProjectionsToArray 3D"); } +bool createTextureObject3D(cudaArray* array, cudaTextureObject_t& texObj) +{ + cudaChannelFormatDesc channelDesc = + cudaCreateChannelDesc(32, 0, 0, 0, cudaChannelFormatKindFloat); + + cudaResourceDesc resDesc; + memset(&resDesc, 0, sizeof(resDesc)); + resDesc.resType = cudaResourceTypeArray; + resDesc.res.array.array = array; + + cudaTextureDesc texDesc; + memset(&texDesc, 0, sizeof(texDesc)); + texDesc.addressMode[0] = cudaAddressModeBorder; + texDesc.addressMode[1] = cudaAddressModeBorder; + texDesc.addressMode[2] = cudaAddressModeBorder; + texDesc.filterMode = cudaFilterModeLinear; + texDesc.readMode = cudaReadModeElementType; + texDesc.normalizedCoords = 0; + + return checkCuda(cudaCreateTextureObject(&texObj, &resDesc, &texDesc, NULL), "createTextureObject3D"); +} + float dotProduct3D(cudaPitchedPtr data, unsigned int x, unsigned int y, -- cgit v1.2.3