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author | Willem Jan Palenstijn <Willem.Jan.Palenstijn@cwi.nl> | 2015-04-15 14:27:52 +0200 |
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committer | Willem Jan Palenstijn <Willem.Jan.Palenstijn@cwi.nl> | 2015-04-15 14:27:52 +0200 |
commit | 66968b3886b3800afcecf8f089962f87243cf4b1 (patch) | |
tree | 7b162a87427c18eb37446d7f98a1e376ef5da73d /src/Float32ProjectionData2D.cpp | |
parent | 9458268a8b9192af98fc1b88bf0a5fbbc7696a77 (diff) | |
parent | 40475404d83d74d7b5db3f71ea1488a6de10ccc5 (diff) | |
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Merge branch 'master' into volgeom3d
Diffstat (limited to 'src/Float32ProjectionData2D.cpp')
-rw-r--r-- | src/Float32ProjectionData2D.cpp | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/src/Float32ProjectionData2D.cpp b/src/Float32ProjectionData2D.cpp index 85e0cdd..f7f83e3 100644 --- a/src/Float32ProjectionData2D.cpp +++ b/src/Float32ProjectionData2D.cpp @@ -75,6 +75,16 @@ CFloat32ProjectionData2D::CFloat32ProjectionData2D(const CFloat32ProjectionData2 m_bInitialized = true; } +//---------------------------------------------------------------------------------------- +// Create an instance of the CFloat32ProjectionData2D class with pre-allocated data +CFloat32ProjectionData2D::CFloat32ProjectionData2D(CProjectionGeometry2D* _pGeometry, CFloat32CustomMemory* _pCustomMemory) +{ + m_bInitialized = false; + m_bInitialized = initialize(_pGeometry, _pCustomMemory); +} + + + // Assignment operator CFloat32ProjectionData2D& CFloat32ProjectionData2D::operator=(const CFloat32ProjectionData2D& _other) @@ -119,6 +129,15 @@ bool CFloat32ProjectionData2D::initialize(CProjectionGeometry2D* _pGeometry, flo } //---------------------------------------------------------------------------------------- +// Initialization +bool CFloat32ProjectionData2D::initialize(CProjectionGeometry2D* _pGeometry, CFloat32CustomMemory* _pCustomMemory) +{ + m_pGeometry = _pGeometry->clone(); + m_bInitialized = _initialize(m_pGeometry->getDetectorCount(), m_pGeometry->getProjectionAngleCount(), _pCustomMemory); + return m_bInitialized; +} + +//---------------------------------------------------------------------------------------- // Destructor CFloat32ProjectionData2D::~CFloat32ProjectionData2D() { |