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author | Willem Jan Palenstijn <wjp@usecode.org> | 2017-02-09 18:01:03 +0100 |
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committer | GitHub <noreply@github.com> | 2017-02-09 18:01:03 +0100 |
commit | 981d6adc0e3c98a67403b92b1ec4cdb881c62fda (patch) | |
tree | cccde0fd4a3a2d92919338df4e162c9abfd079e1 /include/astra/Float32ProjectionData3DMemory.h | |
parent | 03c3e5b5043cc8cba9aceeb8641d497edd1be7cf (diff) | |
parent | 4c665b0d5af3841f20501a5dc01a23e671367856 (diff) | |
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Merge pull request #93 from wjp/GPULink
GPULink support
Diffstat (limited to 'include/astra/Float32ProjectionData3DMemory.h')
-rw-r--r-- | include/astra/Float32ProjectionData3DMemory.h | 49 |
1 files changed, 0 insertions, 49 deletions
diff --git a/include/astra/Float32ProjectionData3DMemory.h b/include/astra/Float32ProjectionData3DMemory.h index 14bae36..732c31a 100644 --- a/include/astra/Float32ProjectionData3DMemory.h +++ b/include/astra/Float32ProjectionData3DMemory.h @@ -166,55 +166,6 @@ public: - /** Fetch a COPY of a projection of the data. Note that if you update the 2D data slice, the data in the - * 3D data object will remain unaltered. To copy the data back in the 3D-volume you must return the data by calling 'returnProjection'. - * - * @param _iProjectionNr projection number - * @return Volume data object - */ - virtual CFloat32VolumeData2D* fetchProjection(int _iProjectionNr) const; - - /** Return a projection slice to the 3D data. The data will be deleted. If the slice was fetched with - * 'fetchProjection', the data will be stored first. - * - * @param _iProjectionNr projection number - * @param _pProjection 2D Projection image - */ - virtual void returnProjection(int _iProjectionNr, CFloat32VolumeData2D* _pProjection); - - /** Fetch a COPY of a sinogram slice of the data. Note that if you update the 2D data slice, the data in the - * 3D data object will remain unaltered. To copy the data back in the 3D-volume you must return the data by calling 'returnSlice'. - * - * @param _iSliceNr slice number - * @return Sinogram data object - */ - virtual CFloat32ProjectionData2D* fetchSinogram(int _iSliceNr) const; - - /** This SLOW function returns a detector value stored a specific index in the array. - * Reading values in this way might cause a lot of unnecessary memory operations, don't - * use it in time-critical code. - * - * @param _iIndex Index in the array if the data were stored completely in main memory - * @return The value the location specified by _iIndex - */ - virtual float32 getDetectorValue(int _iIndex); - - /** This SLOW function stores a detector value at a specific index in the array. - * Writing values in this way might cause a lot of unnecessary memory operations, don't - * use it in time-critical code. - * - * @param _iIndex Index in the array if the data were stored completely in main memory - * @param _fValue The value to be stored at the location specified by _iIndex - */ - virtual void setDetectorValue(int _iIndex, float32 _fValue); - - /** Return a sinogram slice to the 3d data. The data will be stored in the 3D Data object. - * - * @param _iSliceNr slice number - * @param _pSinogram2D 2D Sinogram Object. - */ - virtual void returnSinogram(int _iSliceNr, CFloat32ProjectionData2D* _pSinogram2D); - /** Which type is this class? * * @return DataType: PROJECTION |