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author | Willem Jan Palenstijn <Willem.Jan.Palenstijn@cwi.nl> | 2015-05-13 11:56:24 +0200 |
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committer | Willem Jan Palenstijn <Willem.Jan.Palenstijn@cwi.nl> | 2015-05-13 11:56:24 +0200 |
commit | de30f7538a865a2ee7acb7dd8294fb6cdc4f98be (patch) | |
tree | ba11189e6e83e83e73167518b45641fc287c8eda /include/astra/Float32ProjectionData2D.h | |
parent | 6504cffdbe74d9b671222a7ec24b26fbb4f871f0 (diff) | |
parent | 86ad56f005d9d3871f654390739459d5634dd5d5 (diff) | |
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Merge branch 'master'
Diffstat (limited to 'include/astra/Float32ProjectionData2D.h')
-rw-r--r-- | include/astra/Float32ProjectionData2D.h | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/include/astra/Float32ProjectionData2D.h b/include/astra/Float32ProjectionData2D.h index 7461491..bb99f4b 100644 --- a/include/astra/Float32ProjectionData2D.h +++ b/include/astra/Float32ProjectionData2D.h @@ -101,6 +101,19 @@ public: * Copy constructor */ CFloat32ProjectionData2D(const CFloat32ProjectionData2D& _other); + + /** Constructor. Create an instance of the CFloat32ProjectionData2D class with pre-allocated memory. + * + * Creates an instance of the CFloat32ProjectionData2D class. Memory + * is pre-allocated and passed via the abstract CFloat32CustomMemory handle + * class. The handle will be deleted when the memory can be freed. + * You should override the destructor to provide custom behaviour on free. + * + * @param _pGeometry Projection Geometry object. This object will be HARDCOPIED into this class. + * @param _pCustomMemory custom memory handle + * + */ + CFloat32ProjectionData2D(CProjectionGeometry2D* _pGeometry, CFloat32CustomMemory* _pCustomMemory); /** * Assignment operator @@ -148,6 +161,18 @@ public: * @param _fScalar scalar value to be put at each index. */ bool initialize(CProjectionGeometry2D* _pGeometry, float32 _fScalar); + + /** Initialization. Initializes an instance of the CFloat32ProjectionData2D class with pre-allocated memory. + * + * Memory is pre-allocated and passed via the abstract CFloat32CustomMemory handle + * class. The handle will be deleted when the memory can be freed. + * You should override the destructor to provide custom behaviour on free. + * + * @param _pGeometry Projection Geometry object. This object will be HARDCOPIED into this class. + * @param _pCustomMemory custom memory handle + * + */ + bool initialize(CProjectionGeometry2D* _pGeometry, CFloat32CustomMemory* _pCustomMemory); /** Get the number of detectors. * |