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author | Willem Jan Palenstijn <Willem.Jan.Palenstijn@cwi.nl> | 2018-03-18 19:06:15 +0100 |
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committer | Willem Jan Palenstijn <Willem.Jan.Palenstijn@cwi.nl> | 2018-03-18 19:06:15 +0100 |
commit | 7917587464fc6f3e4cf98a7e0e4c73a0be615dc4 (patch) | |
tree | cfe4e47f067f5092f65b40be51e29d6e6690137d /cuda/3d/cone_bp.cu | |
parent | 74cc865c203cc729f13d9e8348814236271aa6c8 (diff) | |
parent | a9ee92fa1f5d72cf5fa178fbf6a6a547c95f7cc8 (diff) | |
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Merge branch 'fdk'
Diffstat (limited to 'cuda/3d/cone_bp.cu')
-rw-r--r-- | cuda/3d/cone_bp.cu | 21 |
1 files changed, 18 insertions, 3 deletions
diff --git a/cuda/3d/cone_bp.cu b/cuda/3d/cone_bp.cu index 3dd0c97..2d12d00 100644 --- a/cuda/3d/cone_bp.cu +++ b/cuda/3d/cone_bp.cu @@ -126,6 +126,9 @@ __global__ void dev_cone_BP(void* D_volData, unsigned int volPitch, int startAng float fVNum = fCv.w + fX * fCv.x + fY * fCv.y + fZ * fCv.z; float fDen = fCd.w + fX * fCd.x + fY * fCd.y + fZ * fCd.z; + // fCd.w = -|| u v s || (determinant of 3x3 matrix with cols u,v,s) + // fDen = || u v (x-s) || + float fU,fV, fr; for (int idx = 0; idx < ZSIZE; idx++) @@ -134,9 +137,17 @@ __global__ void dev_cone_BP(void* D_volData, unsigned int volPitch, int startAng fU = fUNum * fr; fV = fVNum * fr; float fVal = tex3D(gT_coneProjTexture, fU, fAngle, fV); - if (FDKWEIGHT) + if (FDKWEIGHT) { + // The correct factor here is this one: + // Z[idx] += (fr*fCd.w)*(fr*fCd.w)*fVal; + // This is the square of the inverse magnification factor + // from fX,fY,fZ to the detector. + + // Since we are assuming we have a circular cone + // beam trajectory, fCd.w is constant, and we instead + // multiply by fCd.w*fCd.w in the FDK preweighting step. Z[idx] += fr*fr*fVal; - else + } else Z[idx] += fVal; fUNum += fCu.z; @@ -255,7 +266,11 @@ bool ConeBP_Array(cudaPitchedPtr D_volumeData, { bindProjDataTexture(D_projArray); - float fOutputScale = params.fOutputScale * params.fVolScaleX * params.fVolScaleY * params.fVolScaleZ; + float fOutputScale; + if (params.bFDKWeighting) + fOutputScale = params.fOutputScale / (params.fVolScaleX * params.fVolScaleY * params.fVolScaleZ); + else + fOutputScale = params.fOutputScale * (params.fVolScaleX * params.fVolScaleY * params.fVolScaleZ); for (unsigned int th = 0; th < dims.iProjAngles; th += g_MaxAngles) { unsigned int angleCount = g_MaxAngles; |