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<title>Half-precision back-/forward-projection for parallel geometry</title>
<updated>2022-07-26T21:29:12+00:00</updated>
<author>
<name>Suren A. Chilingaryan</name>
<email>csa@ipecompute4.ands.kit.edu</email>
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<published>2022-07-26T21:29:12+00:00</published>
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<title>Fix test</title>
<updated>2021-12-06T12:04:39+00:00</updated>
<author>
<name>Willem Jan Palenstijn</name>
<email>Willem.Jan.Palenstijn@cwi.nl</email>
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<published>2021-12-06T12:04:39+00:00</published>
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<entry>
<title>Add transferConstants functions for FP kernels for consistency</title>
<updated>2021-12-06T10:01:36+00:00</updated>
<author>
<name>Willem Jan Palenstijn</name>
<email>Willem.Jan.Palenstijn@cwi.nl</email>
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<published>2021-12-02T10:52:10+00:00</published>
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<entry>
<title>Move bounding box projection to ProjectionGeometry3D</title>
<updated>2021-12-06T10:01:36+00:00</updated>
<author>
<name>Willem Jan Palenstijn</name>
<email>wjp@usecode.org</email>
</author>
<published>2021-12-01T13:43:03+00:00</published>
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<entry>
<title>Fix potential invalid memory access in par3d_fp with many angles</title>
<updated>2021-12-02T10:52:38+00:00</updated>
<author>
<name>Willem Jan Palenstijn</name>
<email>Willem.Jan.Palenstijn@cwi.nl</email>
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<published>2021-12-02T10:45:41+00:00</published>
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<entry>
<title>Add test for FDK shortscan scaling</title>
<updated>2021-12-01T10:56:08+00:00</updated>
<author>
<name>Willem Jan Palenstijn</name>
<email>wjp@usecode.org</email>
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<published>2021-12-01T10:56:08+00:00</published>
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<entry>
<title>Handle angular range discretisation better</title>
<updated>2021-12-01T09:52:15+00:00</updated>
<author>
<name>Willem Jan Palenstijn</name>
<email>wjp@usecode.org</email>
</author>
<published>2021-12-01T09:52:15+00:00</published>
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<entry>
<title>Adjust Parker weights to angular range</title>
<updated>2021-12-01T09:26:54+00:00</updated>
<author>
<name>Willem Jan Palenstijn</name>
<email>wjp@usecode.org</email>
</author>
<published>2021-12-01T08:31:54+00:00</published>
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This fixes a global scaling in shortscan reconstruction.
Also add some debugging logs for the Parker weighting and a warning if
the angular range is too small.

Issue #229
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This fixes a global scaling in shortscan reconstruction.
Also add some debugging logs for the Parker weighting and a warning if
the angular range is too small.

Issue #229
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<entry>
<title>Merge branch 'texture'</title>
<updated>2021-11-26T11:10:19+00:00</updated>
<author>
<name>Willem Jan Palenstijn</name>
<email>wjp@usecode.org</email>
</author>
<published>2021-11-26T11:10:19+00:00</published>
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This replaces the deprecated CUDA texture reference API by texture objects.
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This replaces the deprecated CUDA texture reference API by texture objects.
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<entry>
<title>Fix memleak in error handling</title>
<updated>2021-11-26T11:09:09+00:00</updated>
<author>
<name>Willem Jan Palenstijn</name>
<email>Willem.Jan.Palenstijn@cwi.nl</email>
</author>
<published>2021-11-22T13:44:50+00:00</published>
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