#include #include #include "internal.h" #include "rccconfig.h" #include "rcclocale.h" rcc_language_ptr rccGetLanguagePointer(rcc_context ctx, rcc_language_id language_id) { if (!ctx) { if (rcc_default_ctx) ctx = rcc_default_ctx; else return NULL; } if (language_id>=ctx->n_languages) return NULL; return ctx->languages[language_id]; } const char *rccGetLanguageName(rcc_context ctx, rcc_language_id language_id) { rcc_language_ptr language; language = rccGetLanguagePointer(ctx, language_id); if (!language) return NULL; return language->sn; } rcc_language_id rccGetLanguageByName(rcc_context ctx, const char *name) { unsigned int i; if (!ctx) { if (rcc_default_ctx) ctx = rcc_default_ctx; else return (rcc_language_id)-1; } if (!name) return (rcc_language_id)-1; for (i=0;ctx->languages[i];i++) if (!strcasecmp(ctx->languages[i]->sn, name)) return (rcc_language_id)i; return (rcc_language_id)-1; } static rcc_language_id rccGetDefaultLanguage(rcc_context ctx) { unsigned int i; rcc_option_value clo; rcc_engine_ptr *engines; rcc_language_config config; char stmp[RCC_MAX_LANGUAGE_CHARS+1]; if (ctx->default_language) return ctx->default_language; if (!rccLocaleGetLanguage(stmp, ctx->locale_variable, RCC_MAX_LANGUAGE_CHARS)) { for (i=0;ctx->languages[i];i++) { if (!strcmp(ctx->languages[i]->sn, stmp)) { clo = rccGetOption(ctx, RCC_OPTION_CONFIGURED_LANGUAGES_ONLY); if (clo) { config = rccCheckConfig(ctx, (rcc_language_id)i); if ((!config)||(!config->configured)) { if (clo == 1) { engines = ctx->languages[i]->engines; if ((!engines[0])||(!engines[1])) break; } else break; } } ctx->default_language = (rcc_language_id)i; return (rcc_language_id)i; } } } if (ctx->n_languages>1) return (rcc_language_id)1; return (rcc_language_id)-1; } rcc_language_id rccGetRealLanguage(rcc_context ctx, rcc_language_id language_id) { if (!ctx) { if (rcc_default_ctx) ctx = rcc_default_ctx; else return (rcc_language_id)-1; } if (language_id>=ctx->n_languages) return (rcc_language_id)-1; if (language_id) return language_id; return rccGetDefaultLanguage(ctx); } const char *rccGetRealLanguageName(rcc_context ctx, rcc_language_id language_id) { language_id = rccGetRealLanguage(ctx, language_id); if (language_id == (rcc_language_id)-1) return NULL; return rccGetLanguageName(ctx, language_id); } rcc_language_id rccGetSelectedLanguage(rcc_context ctx) { if (!ctx) { if (rcc_default_ctx) ctx = rcc_default_ctx; else return (rcc_language_id)-1; } return ctx->current_language; } const char *rccGetSelectedLanguageName(rcc_context ctx) { rcc_language_id language_id; language_id = rccGetSelectedLanguage(ctx); if (language_id == (rcc_language_id)-1) return NULL; return rccGetLanguageName(ctx, language_id); } rcc_language_id rccGetCurrentLanguage(rcc_context ctx) { if (!ctx) { if (rcc_default_ctx) ctx = rcc_default_ctx; else return (rcc_language_id)-1; } return rccGetRealLanguage(ctx, ctx->current_language); } const char *rccGetCurrentLanguageName(rcc_context ctx) { rcc_language_id language_id; language_id = rccGetCurrentLanguage(ctx); if (language_id == (rcc_language_id)-1) return NULL; return rccGetLanguageName(ctx, language_id); } int rccSetLanguage(rcc_context ctx, rcc_language_id language_id) { rcc_language_config config; if (!ctx) { if (rcc_default_ctx) ctx = rcc_default_ctx; else return -1; } if (language_id >= ctx->n_languages) return -1; if ((!ctx->languages[language_id]->engines[0])||(!ctx->languages[language_id]->charsets[0])) return -2; if (ctx->current_language != language_id) { config = rccGetConfig(ctx, language_id); // NULL is Okey (Off), if (!config) return -1; ctx->configure = 1; ctx->current_language = language_id; ctx->current_config = config; } return 0; } int rccSetLanguageByName(rcc_context ctx, const char *name) { rcc_language_id language_id; language_id = rccGetLanguageByName(ctx, name); if (language_id == (rcc_language_id)-1) return -1; return rccSetLanguage(ctx, language_id); }